Engine:
* Added explosives count to scripting variables
* Fixed adding multiple teams using Lua (AmmoStore problem; temporary)
* Added another example mission: Basketball with score table
file(GLOB Trainings *.hwt)
file(GLOB Singleplayer *.hwm)
file(GLOB Cooperative *.hwc)
install(FILES
${Trainings}
${Singleplayer}
${Cooperative}
DESTINATION ${SHAREPATH}Data/Missions)