QTfrontend/AutoUpdater.h
author sheepluva
Wed, 05 Sep 2012 12:36:47 +0200
changeset 7673 e06b83cbde74
parent 2948 3f21a9dc93d0
child 8284 a874d00df4a4
permissions -rw-r--r--
fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first. (e.g. happens if game fails to start due to missing hwengine binary. a second start attempt will lead to a segfault, even if you correctly install the binary.)

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef AUTOUPDATER_H
#define AUTOUPDATER_H

class AutoUpdater
{
    public:
        virtual ~AutoUpdater();

        virtual void checkForUpdates() = 0;
};

#endif