doc/Release.txt
author nemo
Sat, 04 May 2013 08:16:50 -0400
changeset 8956 e0e914642e73
parent 4696 4102737cf2ac
permissions -rw-r--r--
Also have AI consider mines that will almost certainly be duds by the time he gets to them. I'm mostly using it to test AI behaviour w/ firepunch/whip/bat on a mine-heavy map.

1. Fix broken trainings/missions
2. Update translations (check fireforge for patches)
3. Check copyright headers
4. Changelog
5. Turn debug stuff off (frontend console output)
6. Update message in game server, update check for client version
7. Make a branch
8. Make packages
9. Test packages
10. Upload (hedgewars.org, fireforge.net, gna.org (rsync --delete  -avr --rsh="ssh" . unc0rr@download.gna.org:/upload/hedgewars))
11. Post news (hedgewars.org, hedgewars forum, fireforge.net, gna.org, happypenguin, etc.)
12. Make tag (svn copy svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/branches/0.9.7 svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/tags/0.9.7 -m "Tag for 0.9.7 release")