QTfrontend/model/netserverslist.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 25 Apr 2019 23:01:05 +0200
changeset 14839 e239378a9400
parent 13676 05fde8e30041
permissions -rw-r--r--
Prevent entering “/”, “\” and “:” in team and scheme names. The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QUdpSocket>
#include <QListWidget>

#include "netserverslist.h"

HWNetServersModel::HWNetServersModel(QObject* parent) :
    QAbstractTableModel(parent)
{

}

void HWNetServersModel::updateList()
{

}

QVariant HWNetServersModel::headerData(int section,
                                       Qt::Orientation orientation, int role) const
{
    if (role != Qt::DisplayRole)
        return QVariant();

    if (orientation == Qt::Horizontal)
    {
        switch (section)
        {
            case 0:
                return tr("Title");
            case 1:
                //: short for "IP address" (Internet Protocol), part of server address
                return tr("IP");
            case 2:
                //: short for "port number", part of server address
                return tr("Port");
            default:
                return QVariant();
        }
    }
    else
        return QString("%1").arg(section + 1);
}

int HWNetServersModel::rowCount(const QModelIndex &parent) const
{
    if (parent.isValid())
        return 0;
    else
        return games.size();
}

int HWNetServersModel::columnCount(const QModelIndex & parent) const
{
    if (parent.isValid())
        return 0;
    else
        return 3;
}