project_files/HedgewarsMobile/Classes/SingleWeaponViewController.h
author Wuzzy <Wuzzy2@mail.ru>
Fri, 01 Nov 2019 12:42:31 +0100
changeset 15499 e3bf91fbd3f8
parent 12872 00215a7ec5f5
permissions -rw-r--r--
ASA moon01: Fix broken victory condition when eliminating minions

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
 */


#import <UIKit/UIKit.h>
#import "WeaponCellView.h"


@interface SingleWeaponViewController : UITableViewController <EditableCellViewDelegate, WeaponButtonControllerDelegate> {
    NSString *weaponName;
    NSString *description;

    UIImage *ammoStoreImage;

    char *quantity;
    char *probability;
    char *delay;
    char *crateness;
}

@property (nonatomic,retain) NSString *weaponName;
@property (nonatomic,retain) NSString *description;
@property (nonatomic,retain) UIImage *ammoStoreImage;

- (void)saveAmmos;

@end