Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
/*
* Copyright (C) 2008 Remko Troncon
*/
#ifndef SPARKLEAUTOUPDATER_H
#define SPARKLEAUTOUPDATER_H
#include <QString>
#include "AutoUpdater.h"
class SparkleAutoUpdater : public AutoUpdater
{
public:
SparkleAutoUpdater();
~SparkleAutoUpdater();
void checkForUpdates();
void checkForUpdatesNow();
private:
class Private;
Private* d;
};
#endif