It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Unless the official server is updated, this commit will do nothing new.
/*
* Copyright (C) 2008 Remko Troncon
*/
#ifndef SPARKLEAUTOUPDATER_H
#define SPARKLEAUTOUPDATER_H
#include <QString>
#include "AutoUpdater.h"
class SparkleAutoUpdater : public AutoUpdater
{
public:
SparkleAutoUpdater();
~SparkleAutoUpdater();
void checkForUpdates();
void checkForUpdatesNow();
private:
class Private;
Private* d;
};
#endif