/*
* Hedgewars, a worms-like game
* Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
*
* Distributed under the terms of the BSD-modified licence:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* with the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "teamselhelper.h"
#include "hwconsts.h"
#include <QPixmap>
#include <QPushButton>
#include <QPainter>
void TeamLabel::teamButtonClicked()
{
emit teamActivated(text());
}
TeamShowWidget::TeamShowWidget(HWTeam team, bool isPlaying, QWidget * parent) :
QWidget(parent), mainLayout(this), m_team(team), m_isPlaying(isPlaying), phhoger(0)
{
mainLayout.setSpacing(1);
mainLayout.setMargin(2);
this->setMaximumHeight(35);
QPixmap* px=new QPixmap(QPixmap(datadir->absolutePath() + "/Forts/" + m_team.Fort + "L.png").scaled(40, 40));
QPalette newPalette = palette();
newPalette.setColor(QPalette::Button, palette().color(backgroundRole()));
QPushButton* butt=new QPushButton(*px, "", this);
butt->setFlat(true);
butt->setGeometry(0, 0, 30, 30);
butt->setMaximumWidth(30);
butt->setPalette(newPalette);
mainLayout.addWidget(butt);
butt->setIconSize(butt->size());
QPushButton* bText=new QPushButton(team.TeamName, this);
bText->setPalette(newPalette);
bText->setFlat(true);
mainLayout.addWidget(bText);
if(m_isPlaying) {
phhoger=new CHedgehogerWidget(this);
mainLayout.addWidget(phhoger);
}
QObject::connect(butt, SIGNAL(clicked()), this, SLOT(activateTeam()));
QObject::connect(bText, SIGNAL(clicked()), this, SLOT(activateTeam()));
}
void TeamShowWidget::activateTeam()
{
emit teamStatusChanged(m_team);
}
unsigned char TeamShowWidget::getHedgehogsNum() const
{
return phhoger ? phhoger->getHedgehogsNum() : 0;
}