share/hedgewars/Data/Scripts/Locale.lua
author nemo
Sat, 11 May 2013 21:50:14 -0400
changeset 8978 e6ef8fe314bd
parent 8824 fe9eacd390f2
child 12013 3e615852f36e
permissions -rw-r--r--
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts

-- Library for localizing strings in lua scripts

local lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end