gameServer/OfficialServer/GameReplayStore.hs
author koda
Mon, 01 Aug 2011 00:48:38 +0200
changeset 5486 e75f7c3c6275
parent 5143 649d87819682
child 5996 2c72fe81dd37
permissions -rw-r--r--
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)

{-# LANGUAGE ScopedTypeVariables #-}
module OfficialServer.GameReplayStore where

import CoreTypes
import Data.Time
import Control.Exception as E
import qualified Data.Map as Map
import Data.Sequence()
import System.Log.Logger

saveReplay :: RoomInfo -> IO ()
saveReplay r = do
    time <- getCurrentTime
    let fileName = "replays/" ++ show time
    let replayInfo = (teamsAtStart r, Map.toList $ mapParams r, Map.toList $ params r, roundMsgs r)
    E.catch
        (writeFile fileName (show replayInfo))
        (\(e :: IOException) -> warningM "REPLAYS" $ "Couldn't write to " ++ fileName ++ ": " ++ show e)