Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
use mio;
use server::server::HWServer;
use server::actions::Action;
use server::actions::Action::*;
use protocol::messages::HWProtocolMessage;
use protocol::messages::HWServerMessage::*;
pub fn handle(server: & mut HWServer, token: usize, message: HWProtocolMessage) {
match message {
HWProtocolMessage::Nick(nick) =>
if server.clients[token].room_id == None {
server.react(token, vec![SendMe(Nick(nick.clone()))]);
server.clients[token].nick = nick;
server.react(token, vec![CheckRegistered]);
},
HWProtocolMessage::Proto(proto) => {
server.clients[token].protocol_number = proto;
server.react(token, vec![CheckRegistered]);
},
_ => warn!("Incorrect command in logging-in state"),
}
}