So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
Name: hedgewars-server
Version: 0.1
Synopsis: hedgewars server
Description: hedgewars server
Homepage: http://www.hedgewars.org/
License: GPL-2
Author: unC0Rr
Maintainer: unC0Rr@hedgewars.org
Category: Game
Build-type: Simple
Cabal-version: >=1.2
Executable hedgewars-server
main-is: hedgewars-server.hs
Build-depends:
base >= 4.3,
unix,
containers,
vector,
bytestring,
bytestring-show,
network >= 2.3,
time,
mtl >= 2,
dataenc,
hslogger,
process,
deepseq,
utf8-string
ghc-options: -O2