Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
This should fix problems with ghost teams in frontend.
Not tested at all, successfully built on first attempt, which is considered as a bad sign :D
Server still thinks game proceeds, so restart isn't possible.
# Find the Lua library
#
IF(WIN32)
SET(LUA_DEFAULT lua.dll)
ELSE(WIN32)
IF(APPLE)
SET(LUA_DEFAULT lua)
ELSE(APPLE)
#locate the system's lua library
FIND_LIBRARY(LUA_DEFAULT NAMES lua51 lua5.1 lua-5.1 lua PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
IF(${LUA_DEFAULT} MATCHES "LUA_DEFAULT-NOTFOUND")
#UNSET(LUA_DEFAULT)
MESSAGE(FATAL_ERROR "Couldn't find Lua 5.1 library!")
ENDIF()
#remove the path (fpc doesn't like it - why?)
GET_FILENAME_COMPONENT(LUA_DEFAULT ${LUA_DEFAULT} NAME)
ENDIF(APPLE)
ENDIF(WIN32)
SET(LUA_LIBRARY ${LUA_DEFAULT} CACHE STRING "Lua library to link to; file name without path only!")
#UNSET(LUA_DEFAULT)