gameServer/CMakeLists.txt
author unc0rr
Wed, 29 Feb 2012 23:44:49 +0400
changeset 6753 e95b1f62d0de
parent 6537 1df1f224f3e9
child 7112 38c5d56c4d6e
permissions -rw-r--r--
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others. This should fix problems with ghost teams in frontend. Not tested at all, successfully built on first attempt, which is considered as a bad sign :D Server still thinks game proceeds, so restart isn't possible.

find_program(ghc_executable ghc)

if(NOT ghc_executable)
    message(FATAL_ERROR "Cannot find GHC")
endif(NOT ghc_executable)


set(hwserver_sources
    OfficialServer/DBInteraction.hs
    Actions.hs
    ClientIO.hs
    ConfigFile.hs
    Consts.hs
    CoreTypes.hs
    EngineInteraction.hs
    HWProtoCore.hs
    HWProtoInRoomState.hs
    HWProtoLobbyState.hs
    HWProtoNEState.hs
    HandlerUtils.hs
    NetRoutines.hs
    Opts.hs
    RoomsAndClients.hs
    ServerCore.hs
    ServerState.hs
    Store.hs
    Utils.hs
    hedgewars-server.hs
    )

set(hwserv_main ${hedgewars_SOURCE_DIR}/gameServer/hedgewars-server.hs)

set(ghc_flags
    --make ${hwserv_main}
    -i${hedgewars_SOURCE_DIR}/gameServer
    -o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
    -odir ${CMAKE_CURRENT_BINARY_DIR}
    -hidir ${CMAKE_CURRENT_BINARY_DIR})

set(ghc_flags ${haskell_compiler_flags_cmn} ${ghc_flags})

add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
        COMMAND "${ghc_executable}"
        ARGS ${ghc_flags}
        MAIN_DEPENDENCY ${hwserv_main}
        DEPENDS ${hwserver_sources}
        )

add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")

install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir})