gameServer/HWProtoInRoomState.hs
author unc0rr
Wed, 29 Feb 2012 23:44:49 +0400
changeset 6753 e95b1f62d0de
parent 6738 dd98869d74b4
child 6756 344d32bb1328
permissions -rw-r--r--
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others. This should fix problems with ghost teams in frontend. Not tested at all, successfully built on first attempt, which is considered as a bad sign :D Server still thinks game proceeds, so restart isn't possible.

{-# LANGUAGE OverloadedStrings #-}
module HWProtoInRoomState where

import qualified Data.Map as Map
import Data.Sequence((|>), empty)
import Data.List
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import Control.Monad
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
import Utils
import HandlerUtils
import RoomsAndClients
import EngineInteraction

handleCmd_inRoom :: CmdHandler

handleCmd_inRoom ["CHAT", msg] = do
    n <- clientNick
    s <- roomOthersChans
    return [AnswerClients s ["CHAT", n, msg]]

handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]


handleCmd_inRoom ("CFG" : paramName : paramStrs)
    | null paramStrs = return [ProtocolError "Empty config entry"]
    | otherwise = do
        chans <- roomOthersChans
        cl <- thisClient
        if isMaster cl then
           return [
                ModifyRoom f,
                AnswerClients chans ("CFG" : paramName : paramStrs)]
            else
            return [ProtocolError "Not room master"]
    where
        f r = if paramName `Map.member` (mapParams r) then
                r{mapParams = Map.insert paramName (head paramStrs) (mapParams r)}
                else
                r{params = Map.insert paramName paramStrs (params r)}

handleCmd_inRoom ("ADD_TEAM" : tName : color : grave : fort : voicepack : flag : difStr : hhsInfo)
    | length hhsInfo /= 16 = return [ProtocolError "Corrupted hedgehogs info"]
    | otherwise = do
        (ci, _) <- ask
        rm <- thisRoom
        clNick <- clientNick
        clChan <- thisClientChans
        othChans <- roomOthersChans
        return $
            if not . null . drop (maxTeams rm - 1) $ teams rm then
                [Warning "too many teams"]
            else if canAddNumber rm <= 0 then
                [Warning "too many hedgehogs"]
            else if isJust $ findTeam rm then
                [Warning "There's already a team with same name in the list"]
            else if isJust $ gameInfo rm then
                [Warning "round in progress"]
            else if isRestrictedTeams rm then
                [Warning "restricted"]
            else
                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam ci clNick r]}),
                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = Just color}),
                AnswerClients clChan ["TEAM_ACCEPTED", tName],
                AnswerClients othChans $ teamToNet $ newTeam ci clNick rm,
                AnswerClients othChans ["TEAM_COLOR", tName, color]
                ]
        where
        canAddNumber r = 48 - (sum . map hhnum $ teams r)
        findTeam = find (\t -> tName == teamname t) . teams
        newTeam ci clNick r = TeamInfo ci clNick tName color grave fort voicepack flag dif (newTeamHHNum r) (hhsList hhsInfo)
        dif = readInt_ difStr
        hhsList [] = []
        hhsList [_] = error "Hedgehogs list with odd elements number"
        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
        newTeamHHNum r = min 4 (canAddNumber r)
        maxTeams r 
            | roomProto r < 38 = 6
            | otherwise = 8
                

handleCmd_inRoom ["REMOVE_TEAM", tName] = do
        (ci, _) <- ask
        r <- thisRoom
        clNick <- clientNick

        let maybeTeam = findTeam r
        let team = fromJust maybeTeam

        return $
            if isNothing $ findTeam r then
                [Warning "REMOVE_TEAM: no such team"]
            else if clNick /= teamowner team then
                [ProtocolError "Not team owner!"]
            else
                [RemoveTeam tName,
                ModifyClient
                    (\c -> c{
                        teamsInGame = teamsInGame c - 1,
                        clientClan = if teamsInGame c == 1 then Nothing else Just $ anotherTeamClan ci r
                    })
                ]
    where
        anotherTeamClan ci = teamcolor . fromJust . find (\t -> teamownerId t == ci) . teams
        findTeam = find (\t -> tName == teamname t) . teams


handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
    cl <- thisClient
    others <- roomOthersChans
    r <- thisRoom

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else if hhNumber < 1 || hhNumber > 8 || isNothing maybeTeam || hhNumber > canAddNumber r + hhnum team then
            []
        else
            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
            AnswerClients others ["HH_NUM", teamName, showB hhNumber]]
    where
        hhNumber = readInt_ numberStr
        findTeam = find (\t -> teamName == teamname t) . teams
        canAddNumber = (-) 48 . sum . map hhnum . teams



handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
    cl <- thisClient
    others <- roomOthersChans
    r <- thisRoom

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else if isNothing maybeTeam then
            []
        else
            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
            AnswerClients others ["TEAM_COLOR", teamName, newColor],
            ModifyClient2 (teamownerId team) (\c -> c{clientClan = Just newColor})]
    where
        findTeam = find (\t -> teamName == teamname t) . teams


handleCmd_inRoom ["TOGGLE_READY"] = do
    cl <- thisClient
    chans <- roomClientsChans
    return [
        ModifyClient (\c -> c{isReady = not $ isReady cl}),
        ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
        AnswerClients chans $ if clientProto cl < 38 then
                [if isReady cl then "NOT_READY" else "READY", nick cl]
                else
                ["CLIENT_FLAGS", if isReady cl then "-r" else "+r", nick cl]
        ]

handleCmd_inRoom ["START_GAME"] = do
    (ci, rnc) <- ask
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans
    
    let allPlayersRegistered = all ((<) 0 . B.length . webPassword . client rnc . teamownerId) $ teams rm

    if isMaster cl && playersIn rm == readyPlayers rm && not (isJust $ gameInfo rm) then
        if enoughClans rm then
            return [
                ModifyRoom
                    (\r -> r{
                        gameInfo = Just $ newGameInfo (teams rm) allPlayersRegistered (mapParams rm) (params rm)
                        }
                    ),
                AnswerClients chans ["RUN_GAME"]
                ]
            else
            return [Warning "Less than two clans!"]
        else
        return []
    where
        enoughClans = not . null . drop 1 . group . map teamcolor . teams


handleCmd_inRoom ["EM", msg] = do
    cl <- thisClient
    rm <- thisRoom
    chans <- roomOthersChans

    if teamsInGame cl > 0 && (isJust $ gameInfo rm) && isLegal then
        return $ AnswerClients chans ["EM", msg] : [ModifyRoom (\r -> r{gameInfo = liftM (\g -> g{roundMsgs = roundMsgs g |> msg}) $ gameInfo r}) | not isKeepAlive]
        else
        return []
    where
        (isLegal, isKeepAlive) = checkNetCmd msg


handleCmd_inRoom ["ROUNDFINISHED", correctly] = do
    clId <- asks fst
    cl <- thisClient
    rm <- thisRoom
    chans <- roomClientsChans
    let clTeams = map teamname . filter (\t -> teamowner t == nick cl) . teams $ rm

    if isJust $ gameInfo rm then
        if isMaster cl && isCorrect then
            return $
                SaveReplay
                : ModifyRoom
                    (\r -> r{
                        gameInfo = Nothing,
                        readyPlayers = 0
                        }
                    )
                : UnreadyRoomClients
                : answerRemovedTeams chans rm
            else if not isCorrect then
                return $ map SendTeamRemovalMessage clTeams
                else
                return []
        else
        return []
    where
        answerRemovedTeams chans = map (\t -> AnswerClients chans ["REMOVE_TEAM", t]) . leftTeams . fromJust . gameInfo
        isCorrect = correctly == "1"

-- compatibility with clients with protocol < 38
handleCmd_inRoom ["ROUNDFINISHED"] =
    handleCmd_inRoom ["ROUNDFINISHED", "1"]

handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else
            [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]


handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else
            [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]


handleCmd_inRoom ["ROOM_NAME", newName] = do
    cl <- thisClient
    rs <- allRoomInfos
    rm <- thisRoom
    chans <- sameProtoChans
    
    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else
        if isJust $ find (\r -> newName == name r) rs then
            [Warning "Room with such name already exists"]
        else
            [ModifyRoom roomUpdate,
            AnswerClients chans ("ROOM" : "UPD" : name rm : roomInfo (nick cl) (roomUpdate rm))]
    where
        roomUpdate r = r{name = newName}


handleCmd_inRoom ["KICK", kickNick] = do
    (thisClientId, rnc) <- ask
    maybeClientId <- clientByNick kickNick
    master <- liftM isMaster thisClient
    let kickId = fromJust maybeClientId
    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
    return
        [KickRoomClient kickId | master && isJust maybeClientId && (kickId /= thisClientId) && sameRoom]


handleCmd_inRoom ["TEAMCHAT", msg] = do
    cl <- thisClient
    chans <- roomSameClanChans
    return [AnswerClients chans ["EM", engineMsg cl]]
    where
        engineMsg cl = toEngineMsg $ B.concat ["b", nick cl, "(team): ", msg, "\x20\x20"]

handleCmd_inRoom (s:_) = return [ProtocolError $ "Incorrect command '" `B.append` s `B.append` "' (state: in room)"]

handleCmd_inRoom [] = return [ProtocolError "Empty command (state: in room)"]