Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
This should fix problems with ghost teams in frontend.
Not tested at all, successfully built on first attempt, which is considered as a bad sign :D
Server still thinks game proceeds, so restart isn't possible.
SDL_ANDROID_DIR=./SDL-android-project
PPCROSSARM=${FPC_DIR}/compiler/ppcrossarm
PPCROSSARM_FLAGS= -Xd -O2 -g -Tlinux -XParm-linux-androideabi- -B -vwnh
PPCROSSARM_INCLUDES= \
-FD${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin \
-Fu${FPC_DIR}/rtl/units/arm-linux \
-Fl${ANDROID_NDK}/platforms/android-${ANDROID_NDK_API_LVL}/arch-arm/usr/lib \
-Fl$(SDL_ANDROID_DIR)/libs/armeabi \
-Fl${ANDROID_NDK}/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/lib/gcc/arm-linux/arm-linux-androideabi/4.4.3/ \
#LINKERFLAGS= -k"--static"
FPC_DEFINES=-dandroid -darm
all: install
build:
-${CMAKE_COMMAND} -E make_directory out
${ANDROID_NDK}/ndk-build -C $(SDL_ANDROID_DIR) -j 8
$(PPCROSSARM) $(LINKERFLAGS) $(PPCROSSARM_FLAGS) $(PPCROSSARM_INCLUDES) $(FPC_DEFINES) -oout/libhwengine.so ../../hedgewars/hwLibrary.pas
${CMAKE_COMMAND} -E copy out/libhwengine.so SDL-android-project/libs/armeabi/
${ANT} clean -f $(SDL_ANDROID_DIR)/build.xml
${ANT} debug -f $(SDL_ANDROID_DIR)/build.xml
install: build
${ANT} installd -f $(SDL_ANDROID_DIR)/build.xml
clean:
${CMAKE_COMMAND} -E remove_directory out
${ANDROID_NDK}/ndk-build -C $(SDL_ANDROID_DIR) -j 8 clean
${ANT} clean -f $(SDL_ANDROID_DIR)/build.xml