misc/libfreetype/Android.mk
author nemo
Thu, 04 Apr 2013 08:10:59 -0400
changeset 8848 e9ebd63f8a03
parent 6043 9bd2d6b1ba52
permissions -rw-r--r--
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)

# compile in ARM mode, since the glyph loader/renderer is a hotspot
# when loading complex pages in the browser
#
LOCAL_ARM_MODE := arm

LOCAL_SRC_FILES:= \
	src/base/ftbbox.c \
	src/base/ftbitmap.c \
	src/base/ftglyph.c \
	src/base/ftstroke.c \
	src/base/ftxf86.c \
	src/base/ftbase.c \
	src/base/ftsystem.c \
	src/base/ftinit.c \
	src/base/ftgasp.c \
	src/raster/raster.c \
	src/sfnt/sfnt.c \
	src/smooth/smooth.c \
	src/autofit/autofit.c \
	src/truetype/truetype.c \
	src/cff/cff.c \
	src/psnames/psnames.c \
	src/pshinter/pshinter.c

LOCAL_C_INCLUDES += \
	$(LOCAL_PATH)/builds \
	$(LOCAL_PATH)/include

LOCAL_CFLAGS += -W -Wall
LOCAL_CFLAGS += -fPIC -DPIC
LOCAL_CFLAGS += "-DDARWIN_NO_CARBON"
LOCAL_CFLAGS += "-DFT2_BUILD_LIBRARY"

# the following is for testing only, and should not be used in final builds
# of the product
#LOCAL_CFLAGS += "-DTT_CONFIG_OPTION_BYTECODE_INTERPRETER"

LOCAL_CFLAGS += -O2

LOCAL_MODULE:= freetype

include $(BUILD_STATIC_LIBRARY)