So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
/***************************************************************************/
/* */
/* psobjs.h */
/* */
/* Auxiliary functions for PostScript fonts (specification). */
/* */
/* Copyright 1996-2001, 2002, 2003 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __PSOBJS_H__
#define __PSOBJS_H__
#include <ft2build.h>
#include FT_INTERNAL_POSTSCRIPT_AUX_H
FT_BEGIN_HEADER
/*************************************************************************/
/*************************************************************************/
/***** *****/
/***** T1_TABLE *****/
/***** *****/
/*************************************************************************/
/*************************************************************************/
FT_CALLBACK_TABLE
const PS_Table_FuncsRec ps_table_funcs;
FT_CALLBACK_TABLE
const PS_Parser_FuncsRec ps_parser_funcs;
FT_CALLBACK_TABLE
const T1_Builder_FuncsRec t1_builder_funcs;
FT_LOCAL( FT_Error )
ps_table_new( PS_Table table,
FT_Int count,
FT_Memory memory );
FT_LOCAL( FT_Error )
ps_table_add( PS_Table table,
FT_Int idx,
void* object,
FT_PtrDist length );
FT_LOCAL( void )
ps_table_done( PS_Table table );
FT_LOCAL( void )
ps_table_release( PS_Table table );
/*************************************************************************/
/*************************************************************************/
/***** *****/
/***** T1 PARSER *****/
/***** *****/
/*************************************************************************/
/*************************************************************************/
FT_LOCAL( void )
ps_parser_skip_spaces( PS_Parser parser );
FT_LOCAL( void )
ps_parser_skip_PS_token( PS_Parser parser );
FT_LOCAL( void )
ps_parser_to_token( PS_Parser parser,
T1_Token token );
FT_LOCAL( void )
ps_parser_to_token_array( PS_Parser parser,
T1_Token tokens,
FT_UInt max_tokens,
FT_Int* pnum_tokens );
FT_LOCAL( FT_Error )
ps_parser_load_field( PS_Parser parser,
const T1_Field field,
void** objects,
FT_UInt max_objects,
FT_ULong* pflags );
FT_LOCAL( FT_Error )
ps_parser_load_field_table( PS_Parser parser,
const T1_Field field,
void** objects,
FT_UInt max_objects,
FT_ULong* pflags );
FT_LOCAL( FT_Long )
ps_parser_to_int( PS_Parser parser );
FT_LOCAL( FT_Error )
ps_parser_to_bytes( PS_Parser parser,
FT_Byte* bytes,
FT_Offset max_bytes,
FT_Long* pnum_bytes,
FT_Bool delimiters );
FT_LOCAL( FT_Fixed )
ps_parser_to_fixed( PS_Parser parser,
FT_Int power_ten );
FT_LOCAL( FT_Int )
ps_parser_to_coord_array( PS_Parser parser,
FT_Int max_coords,
FT_Short* coords );
FT_LOCAL( FT_Int )
ps_parser_to_fixed_array( PS_Parser parser,
FT_Int max_values,
FT_Fixed* values,
FT_Int power_ten );
FT_LOCAL( void )
ps_parser_init( PS_Parser parser,
FT_Byte* base,
FT_Byte* limit,
FT_Memory memory );
FT_LOCAL( void )
ps_parser_done( PS_Parser parser );
/*************************************************************************/
/*************************************************************************/
/***** *****/
/***** T1 BUILDER *****/
/***** *****/
/*************************************************************************/
/*************************************************************************/
FT_LOCAL( void )
t1_builder_init( T1_Builder builder,
FT_Face face,
FT_Size size,
FT_GlyphSlot glyph,
FT_Bool hinting );
FT_LOCAL( void )
t1_builder_done( T1_Builder builder );
FT_LOCAL( FT_Error )
t1_builder_check_points( T1_Builder builder,
FT_Int count );
FT_LOCAL( void )
t1_builder_add_point( T1_Builder builder,
FT_Pos x,
FT_Pos y,
FT_Byte flag );
FT_LOCAL( FT_Error )
t1_builder_add_point1( T1_Builder builder,
FT_Pos x,
FT_Pos y );
FT_LOCAL( FT_Error )
t1_builder_add_contour( T1_Builder builder );
FT_LOCAL( FT_Error )
t1_builder_start_point( T1_Builder builder,
FT_Pos x,
FT_Pos y );
FT_LOCAL( void )
t1_builder_close_contour( T1_Builder builder );
/*************************************************************************/
/*************************************************************************/
/***** *****/
/***** OTHER *****/
/***** *****/
/*************************************************************************/
/*************************************************************************/
FT_LOCAL( void )
t1_decrypt( FT_Byte* buffer,
FT_Offset length,
FT_UShort seed );
FT_END_HEADER
#endif /* __PSOBJS_H__ */
/* END */