So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
/***************************************************************************/
/* */
/* ftrend1.h */
/* */
/* The FreeType glyph rasterizer interface (specification). */
/* */
/* Copyright 1996-2001 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __FTREND1_H__
#define __FTREND1_H__
#include <ft2build.h>
#include FT_RENDER_H
FT_BEGIN_HEADER
FT_DECLARE_RENDERER( ft_raster1_renderer_class )
/* this renderer is _NOT_ part of the default modules, you'll need */
/* to register it by hand in your application. It should only be */
/* used for backwards-compatibility with FT 1.x anyway. */
/* */
FT_DECLARE_RENDERER( ft_raster5_renderer_class )
FT_END_HEADER
#endif /* __FTREND1_H__ */
/* END */