Update and change license information of Droplet sounds, now it's CC BY 3.0
Was previously labelled under license CC Sampling+ 1.0, which is
considered non-free by FSF, OSI and DFSG.
+ − {-
+ − Glicko2, as described in http://www.glicko.net/glicko/glicko2.pdf
+ − -}
+ −
+ − module OfficialServer.Glicko2 where
+ −
+ − data RatingData = RatingData {
+ − ratingValue
+ − , rD
+ − , volatility :: Double
+ − }
+ − data GameData = GameData {
+ − opponentRating :: RatingData,
+ − gameScore :: Double
+ − }
+ −
+ − τ, ε :: Double
+ − τ = 0.2
+ − ε = 0.000001
+ −
+ − g_φ :: Double -> Double
+ − g_φ φ = 1 / sqrt (1 + 3 * φ^2 / pi^2)
+ −
+ − calcE :: RatingData -> GameData -> (Double, Double, Double)
+ − calcE oldRating (GameData oppRating s) = (
+ − 1 / (1 + exp (g_φᵢ * (μᵢ - μ)))
+ − , g_φᵢ
+ − , s
+ − )
+ − where
+ − μ = (ratingValue oldRating - 1500) / 173.7178
+ − φ = rD oldRating / 173.7178
+ − μᵢ = (ratingValue oppRating - 1500) / 173.7178
+ − φᵢ = rD oppRating / 173.7178
+ − g_φᵢ = g_φ φᵢ
+ −
+ −
+ − calcNewRating :: RatingData -> [GameData] -> (Int, RatingData)
+ − calcNewRating oldRating [] = (0, RatingData (ratingValue oldRating) (173.7178 * sqrt (φ ^ 2 + σ ^ 2)) σ)
+ − where
+ − φ = rD oldRating / 173.7178
+ − σ = volatility oldRating
+ −
+ − calcNewRating oldRating games = (length games, RatingData (173.7178 * μ' + 1500) (173.7178 * sqrt φ'sqr) σ')
+ − where
+ − _Es = map (calcE oldRating) games
+ − υ = 1 / sum (map υ_p _Es)
+ − υ_p (_Eᵢ, g_φᵢ, _) = g_φᵢ ^ 2 * _Eᵢ * (1 - _Eᵢ)
+ − _Δ = υ * part1
+ − part1 = sum (map _Δ_p _Es)
+ − _Δ_p (_Eᵢ, g_φᵢ, sᵢ) = g_φᵢ * (sᵢ - _Eᵢ)
+ −
+ − μ = (ratingValue oldRating - 1500) / 173.7178
+ − φ = rD oldRating / 173.7178
+ − σ = volatility oldRating
+ −
+ − a = log (σ ^ 2)
+ − f :: Double -> Double
+ − f x = exp x * (_Δ ^ 2 - φ ^ 2 - υ - exp x) / 2 / (φ ^ 2 + υ + exp x) ^ 2 - (x - a) / τ ^ 2
+ −
+ − _A = a
+ − _B = if _Δ ^ 2 > φ ^ 2 + υ then log (_Δ ^ 2 - φ ^ 2 - υ) else head . dropWhile ((>) 0 . f) . map (\k -> a - k * τ) $ [1 ..]
+ − fA = f _A
+ − fB = f _B
+ − σ' = (\(_A, _, _, _) -> exp (_A / 2)) . head . dropWhile (\(_A, _, _B, _) -> abs (_B - _A) > ε) $ iterate step5 (_A, fA, _B, fB)
+ − step5 (_A, fA, _B, fB) = let _C = _A + (_A - _B) * fA / (fB - fA); fC = f _C in
+ − if fC * fB < 0 then (_B, fB, _C, fC) else (_A, fA / 2, _C, fC)
+ −
+ − φ'sqr = 1 / (1 / (φ ^ 2 + σ' ^ 2) + 1 / υ)
+ − μ' = μ + φ'sqr * part1