hedgewars/SDLMain.h
author smaxx
Tue, 24 Aug 2010 17:03:44 +0200
changeset 3764 eb91c02f2d84
parent 2565 54296af65fe9
permissions -rw-r--r--
Engine: * Updated clouds and flakes to fill the whole visible map (and borders) * Added simple clipping to most drawing functions (might need some testing) which should improve performance on low end graphic cards

/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
       Non-NIB-Code & other changes: Max Horn <max@quendi.de>

    Feel free to customize this file to suit your needs
*/

#ifndef _SDLMain_h_
#define _SDLMain_h_

#import <Cocoa/Cocoa.h>

@interface SDLMain : NSObject
@end

#endif /* _SDLMain_h_ */