share/hedgewars/Data/Maps/Knockball/map.lua
author Wuzzy <almikes@aol.com>
Fri, 25 Nov 2016 14:06:00 +0100
changeset 12081 ed40d46c9e59
parent 12079 8f222872d432
child 12082 c680b7db1e2e
permissions -rw-r--r--
Remove team score messages in Knockball/Basketball because they're redundant

-- Hedgewars - Knockball for 2+ Players

HedgewarsScriptLoad("/Scripts/Locale.lua")

local ball = nil

function onGameInit()
	GameFlags = gfSolidLand + gfInvulnerable + gfDivideTeams
	TurnTime = 20000
	CaseFreq = 0
	MinesNum = 0
	Explosives = 0
	Delay = 500
	-- Disable Sudden Death
	WaterRise = 0
	HealthDecrease = 0
end

function onGameStart()
	ShowMission(loc("Knockball"), loc("Not So Friendly Match"), loc("Bat balls at your enemies and|push them into the sea!"), -amBaseballBat, 0)
end

function onGameTick()
	if ball ~= nil and GetFollowGear() ~= nil then FollowGear(ball) end
end

function onAmmoStoreInit()
	SetAmmo(amBaseballBat, 9, 0, 0, 0)
	SetAmmo(amSkip, 9, 0, 0, 0)
end

function onGearAdd(gear)
	if GetGearType(gear) == gtShover then
		ball = AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtBall, 0, 0, 0, 0)
		if ball ~= nil then
			local dx, dy = GetGearVelocity(gear)
			SetGearVelocity(ball, dx * 2, dy * 2)
			SetState(ball, 0x200) -- temporary - might change!
			SetTag(ball, 8) -- baseball skin
			FollowGear(ball)
		end
	end
end

function onGearDelete(gear)
	if gear == ball then
		ball = nil
	end
end

function onNewTurn()
    SetWeapon(amBaseballBat)
end