QTfrontend/SparkleAutoUpdater.h
author sheepluva
Wed, 26 Oct 2011 01:50:08 +0200
changeset 6211 ee9465c0ea82
parent 2948 3f21a9dc93d0
child 7933 223b3a195474
permissions -rw-r--r--
move (prematurely) finishing game by removing all teams into engine since that's where it should happen

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef SPARKLEAUTOUPDATER_H
#define SPARKLEAUTOUPDATER_H

#include <QString>

#include "AutoUpdater.h"

class SparkleAutoUpdater : public AutoUpdater
{
    public:
        SparkleAutoUpdater(const QString& url);
        ~SparkleAutoUpdater();

        void checkForUpdates();

    private:
        class Private;
        Private* d;
};

#endif