- Cut actions array instead of performing full copy, when it is possible
- Fix use of uninitialized attack parameters struct (existed for years, and could maybe explain some weird ai behavior)
{-# LANGUAGE CPP, OverloadedStrings, DeriveDataTypeable #-}
module CoreTypes where
import Control.Concurrent
import Data.Word
import qualified Data.Map as Map
import Data.Time
import Network
import Data.Function
import Data.ByteString.Char8 as B
import Data.Unique
import Control.Exception
import Data.Typeable
import Data.TConfig
import Control.DeepSeq
-----------------------
import RoomsAndClients
#if __GLASGOW_HASKELL__ < 706
instance NFData B.ByteString
#endif
instance NFData (Chan a)
instance NFData Action where
rnf (AnswerClients chans msg) = chans `deepseq` msg `deepseq` ()
rnf a = a `seq` ()
data Action =
AnswerClients ![ClientChan] ![B.ByteString]
| SendServerMessage
| SendServerVars
| MoveToRoom RoomIndex
| MoveToLobby B.ByteString
| RemoveTeam B.ByteString
| SendTeamRemovalMessage B.ByteString
| RemoveRoom
| FinishGame
| UnreadyRoomClients
| JoinLobby
| ProtocolError B.ByteString
| Warning B.ByteString
| NoticeMessage Notice
| ByeClient B.ByteString
| KickClient ClientIndex
| KickRoomClient ClientIndex
| BanClient NominalDiffTime B.ByteString ClientIndex
| BanIP B.ByteString NominalDiffTime B.ByteString
| BanNick B.ByteString NominalDiffTime B.ByteString
| BanList
| Unban B.ByteString
| ChangeMaster (Maybe ClientIndex)
| RemoveClientTeams
| ModifyClient (ClientInfo -> ClientInfo)
| ModifyClient2 ClientIndex (ClientInfo -> ClientInfo)
| ModifyRoomClients (ClientInfo -> ClientInfo)
| ModifyRoom (RoomInfo -> RoomInfo)
| ModifyServerInfo (ServerInfo -> ServerInfo)
| AddRoom B.ByteString B.ByteString
| SendUpdateOnThisRoom
| CheckRegistered
| ClearAccountsCache
| ProcessAccountInfo AccountInfo
| AddClient ClientInfo
| DeleteClient ClientIndex
| PingAll
| StatsAction
| RestartServer
| AddNick2Bans B.ByteString B.ByteString UTCTime
| AddIP2Bans B.ByteString B.ByteString UTCTime
| CheckBanned Bool
| SaveReplay
| Stats
| CheckRecord
| CheckFailed B.ByteString
| CheckSuccess [B.ByteString]
| Random [ClientChan] [B.ByteString]
| QueryReplay B.ByteString
| ShowReplay B.ByteString
| Cleanup
| RegisterEvent Event
data Event = LobbyChatMessage
| EngineMessage
| RoomJoin
type EventsInfo = [(Int, UTCTime)]
newEventsInfo :: EventsInfo
newEventsInfo = []
type ClientChan = Chan [B.ByteString]
data CheckInfo =
CheckInfo
{
recordFileName :: String,
recordTeams :: [TeamInfo]
}
data ClientInfo =
ClientInfo
{
clUID :: Unique,
sendChan :: ClientChan,
clientSocket :: Socket,
host :: B.ByteString,
connectTime :: UTCTime,
nick :: B.ByteString,
webPassword :: B.ByteString,
serverSalt :: B.ByteString,
logonPassed :: Bool,
isVisible :: Bool,
clientProto :: !Word16,
pingsQueue :: !Word,
isMaster :: Bool,
isReady :: !Bool,
isInGame :: Bool,
isAdministrator :: Bool,
isChecker :: Bool,
isContributor :: Bool,
isKickedFromServer :: Bool,
isJoinedMidGame :: Bool,
clientClan :: !(Maybe B.ByteString),
checkInfo :: Maybe CheckInfo,
eiLobbyChat,
eiEM,
eiJoin :: EventsInfo,
teamsInGame :: Word
}
instance Eq ClientInfo where
(==) = (==) `on` clientSocket
data HedgehogInfo =
HedgehogInfo B.ByteString B.ByteString
deriving (Show, Read)
data TeamInfo =
TeamInfo
{
teamownerId :: ClientIndex,
teamowner :: B.ByteString,
teamname :: B.ByteString,
teamcolor :: B.ByteString,
teamgrave :: B.ByteString,
teamfort :: B.ByteString,
teamvoicepack :: B.ByteString,
teamflag :: B.ByteString,
difficulty :: Int,
hhnum :: Int,
hedgehogs :: [HedgehogInfo]
}
deriving (Show, Read)
instance Eq TeamInfo where
(==) = (==) `on` teamname
data GameInfo =
GameInfo
{
roundMsgs :: [B.ByteString],
lastFilteredTimedMsg :: Maybe B.ByteString,
leftTeams :: [B.ByteString],
teamsAtStart :: [TeamInfo],
teamsInGameNumber :: Int,
allPlayersHaveRegisteredAccounts :: !Bool,
giMapParams :: Map.Map B.ByteString B.ByteString,
giParams :: Map.Map B.ByteString [B.ByteString]
} deriving (Show, Read)
newGameInfo :: [TeamInfo]
-> Int
-> Bool
-> Map.Map ByteString ByteString
-> Map.Map ByteString [ByteString]
-> GameInfo
newGameInfo =
GameInfo
[]
Nothing
[]
data RoomInfo =
RoomInfo
{
masterID :: Maybe ClientIndex,
name :: B.ByteString,
password :: B.ByteString,
roomProto :: Word16,
teams :: [TeamInfo],
gameInfo :: Maybe GameInfo,
playersIn :: !Int,
readyPlayers :: !Int,
isRestrictedJoins :: Bool,
isRestrictedTeams :: Bool,
isRegisteredOnly :: Bool,
isSpecial :: Bool,
greeting :: B.ByteString,
voting :: Maybe Voting,
roomBansList :: ![B.ByteString],
mapParams :: Map.Map B.ByteString B.ByteString,
params :: Map.Map B.ByteString [B.ByteString]
}
newRoom :: RoomInfo
newRoom =
RoomInfo
Nothing
""
""
0
[]
Nothing
0
0
False
False
False
False
""
Nothing
[]
(
Map.fromList $ Prelude.zip
["MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
["+rnd+", "0", "0", "seed", "0"]
)
(
Map.fromList $ Prelude.zip
["AMMO", "SCHEME", "SCRIPT", "THEME"]
[["Default"], ["Default"], ["Normal"], ["avematan"]]
)
data StatisticsInfo =
StatisticsInfo
{
playersNumber :: Int,
roomsNumber :: Int
}
data ServerInfo =
ServerInfo
{
isDedicated :: Bool,
serverMessage :: B.ByteString,
serverMessageForOldVersions :: B.ByteString,
latestReleaseVersion :: Word16,
earliestCompatibleVersion :: Word16,
listenPort :: PortNumber,
dbHost :: B.ByteString,
dbName :: B.ByteString,
dbLogin :: B.ByteString,
dbPassword :: B.ByteString,
bans :: [BanInfo],
shutdownPending :: Bool,
runArgs :: [String],
coreChan :: Chan CoreMessage,
dbQueries :: Chan DBQuery,
serverSocket :: Maybe Socket,
serverConfig :: Maybe Conf
}
newServerInfo :: Chan CoreMessage -> Chan DBQuery -> Maybe Socket -> Maybe Conf -> ServerInfo
newServerInfo =
ServerInfo
True
"<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
"<font color=yellow><h3 align=center>Hedgewars 0.9.19 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
47 -- latestReleaseVersion
41 -- earliestCompatibleVersion
46631
""
""
""
""
[]
False
[]
data Voting = Voting {
voteTTL :: Int,
entitledToVote :: [Unique],
votes :: [(Unique, Bool)],
voteType :: VoteType
}
data VoteType = VoteKick B.ByteString
newVoting :: VoteType -> Voting
newVoting = Voting 2 [] []
data AccountInfo =
HasAccount B.ByteString Bool Bool
| Guest
| Admin
| ReplayName B.ByteString
deriving (Show, Read)
data DBQuery =
CheckAccount ClientIndex Int B.ByteString B.ByteString
| ClearCache
| SendStats Int Int
| StoreAchievements Word16 B.ByteString [(B.ByteString, B.ByteString)] [B.ByteString]
| GetReplayName ClientIndex Int B.ByteString
deriving (Show, Read)
data CoreMessage =
Accept ClientInfo
| ClientMessage (ClientIndex, [B.ByteString])
| ClientAccountInfo ClientIndex Int AccountInfo
| TimerAction Int
| Remove ClientIndex
type MRnC = MRoomsAndClients RoomInfo ClientInfo
type IRnC = IRoomsAndClients RoomInfo ClientInfo
data Notice =
NickAlreadyInUse
| AdminLeft
| WrongPassword
deriving Enum
data ShutdownException =
ShutdownException
deriving (Show, Typeable)
instance Exception ShutdownException
data ShutdownThreadException = ShutdownThreadException String
deriving Typeable
instance Show ShutdownThreadException where
show (ShutdownThreadException s) = s
instance Exception ShutdownThreadException
data BanInfo =
BanByIP B.ByteString B.ByteString UTCTime
| BanByNick B.ByteString B.ByteString UTCTime
deriving (Show, Read)