gameServer2/src/server/coretypes.rs
author Wuzzy <Wuzzy2@mail.ru>
Fri, 03 Nov 2017 05:46:36 +0100
changeset 12822 f062a31fc8f2
parent 12131 a4d22f197bd2
child 13119 1e39b8749072
permissions -rw-r--r--
Fix lastGameType not being updated if game type was demo or save (fixes a crash) Previously, if you first played a normal game, then a demo, the “play again” button would appear, but clicking it would only crash HW. This fix will remove this button after a demo or save, because the frontend doesn't know how to restart demos or saves yet.

#[derive(PartialEq, Debug)]
pub enum ServerVar {
    MOTDNew(String),
    MOTDOld(String),
    LatestProto(u32),
}

#[derive(PartialEq, Debug)]
pub enum GameCfg {

}

#[derive(PartialEq, Debug)]
pub struct TeamInfo {
    name: String,
    color: u8,
    grave: String,
    fort: String,
    voice_pack: String,
    flag: String,
    difficulty: u8,
    hedgehogs_number: u8,
    hedgehogs: [HedgehogInfo; 8],
}

#[derive(PartialEq, Debug)]
pub struct HedgehogInfo {
    name: String,
    hat: String,
}