Fix lastGameType not being updated if game type was demo or save (fixes a crash)
Previously, if you first played a normal game, then a demo, the “play again” button
would appear, but clicking it would only crash HW. This fix will remove this button
after a demo or save, because the frontend doesn't know how to restart demos or saves
yet.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := physlayer
LOCAL_CFLAGS := -O2
LOCAL_C_INCLUDES := $(LOCAL_PATH) $(MISC_DIR)/liblua $(MISC_DIR)/liblua $(JNI_DIR)/SDL/include
LOCAL_SRC_FILES := hwpacksmounter.c \
physfslualoader.c \
physfsrwops.c \
LOCAL_SHARED_LIBRARIES += SDL lua
include $(BUILD_SHARED_LIBRARY)