QTfrontend/model/roomslistmodel.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 27 Oct 2018 15:55:19 +0200
changeset 14014 f09276eb0c27
parent 11046 47a8c19ecb60
child 15878 fc3cb23fd26f
permissions -rw-r--r--
Add 7 new taunts New sounds: * Bugger, Drat: Hog damages self only * Thisoneismine: Crate drop * Whatthe: Something is going to blow up close to hog * Solong, Ohdear: Death * Gonnagetyou: Vow for revenge Fallback code is added for existing voicepacks Thisoneismine is not used in Robot because the text in this sound file is "Threat detected.", which does not make sense.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

/**
 * @file
 * @brief RoomsListModel class definition
 */

#ifndef HEDGEWARS_ROOMSLISTMODEL_H
#define HEDGEWARS_ROOMSLISTMODEL_H

#include <QAbstractTableModel>
#include <QStringList>

#include "DataManager.h"

class RoomsListModel : public QAbstractTableModel
{
    Q_OBJECT
public:
    // if you add a column here, also incr. c_nColumns in constructor
    // also adjust header in constructor to changes
    enum Column {
        StateColumn,
        NameColumn,
        PlayerCountColumn,
        TeamCountColumn,
        OwnerColumn,
        MapColumn,
        SchemeColumn,
        WeaponsColumn
    };

    explicit RoomsListModel(QObject *parent = 0);

    QVariant headerData(int section, Qt::Orientation orientation, int role) const;
    int rowCount(const QModelIndex & parent) const;
    int columnCount(const QModelIndex & parent) const;
    QVariant data(const QModelIndex &index, int role) const;

public slots:
    void setRoomsList(const QStringList & rooms);
    void addRoom(const QStringList & info);
    void removeRoom(const QString & name);
    void updateRoom(const QString & name, const QStringList & info);
    int rowOfRoom(const QString & name);

private:
    const int c_nColumns;
    QList<QStringList> m_data;
    QStringList m_headerData;
    MapModel * m_staticMapModel;
    MapModel * m_missionMapModel;
};

#endif // HEDGEWARS_ROOMSLISTMODEL_H