misc/liblua/lapi.h
author koda
Fri, 18 Nov 2011 00:32:52 +0100
changeset 6394 f0a9042e7387
parent 2812 0a24853de796
permissions -rw-r--r--
yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.

/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/

#ifndef lapi_h
#define lapi_h


#include "lobject.h"


LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);

#endif