use slab;
use mio::tcp::*;
use mio::*;
use std::io::Write;
use std::io;
use utils;
use server::client::HWClient;
use server::actions::Action;
use server::actions::Action::*;
use protocol::messages::HWProtocolMessage::*;
type Slab<T> = slab::Slab<T, Token>;
pub struct HWServer {
listener: TcpListener,
clients: Slab<HWClient>,
rooms: Slab<HWRoom>
}
impl HWServer {
pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> HWServer {
HWServer {
listener: listener,
clients: Slab::with_capacity(clients_limit),
rooms: Slab::with_capacity(rooms_limit),
}
}
pub fn register(&self, poll: &Poll) -> io::Result<()> {
poll.register(&self.listener, utils::SERVER, Ready::readable(),
PollOpt::edge())
}
pub fn accept(&mut self, poll: &Poll) -> io::Result<()> {
let (sock, addr) = self.listener.accept()?;
info!("Connected: {}", addr);
let client = HWClient::new(sock);
let token = self.clients.insert(client)
.ok().expect("could not add connection to slab");
self.clients[token].register(poll, token);
Ok(())
}
pub fn client_readable(&mut self, poll: &Poll,
token: Token) -> io::Result<()> {
let actions;
{
actions = self.clients[token].readable(poll);
}
self.react(token, poll, actions);
Ok(())
}
pub fn client_writable(&mut self, poll: &Poll,
token: Token) -> io::Result<()> {
self.clients[token].writable(poll)?;
Ok(())
}
pub fn client_error(&mut self, poll: &Poll,
token: Token) -> io::Result<()> {
let actions;
{
actions = self.clients[token].error(poll);
}
self.react(token, poll, actions);
Ok(())
}
fn react(&mut self, token: Token, poll: &Poll, actions: Vec<Action>) {
for action in actions {
match action {
SendMe(msg) => self.clients[token].send_string(&msg),
ByeClient(msg) => {
self.react(token, poll, vec![
SendMe(Bye(&msg).to_raw_protocol()),
RemoveClient,
]);
},
RemoveClient => {
self.clients[token].deregister(poll);
self.clients.remove(token);
},
//_ => unimplemented!(),
}
}
}
}
struct HWRoom {
name: String
}