project_files/frontlib/Android.mk
author sheepluva
Mon, 05 Aug 2019 00:20:45 +0200
changeset 15295 f382ec6dba11
parent 10017 de822cd3df3a
child 15514 f90255a3454c
permissions -rw-r--r--
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := frontlib

LOCAL_CFLAGS := -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL_net -std=c99 -I$(LOCAL_PATH)/../Android-build/SDL-android-project/jni/SDL/include

LOCAL_SRC_FILES := base64/base64.c iniparser/iniparser.c \
    iniparser/dictionary.c ipc/gameconn.c ipc/ipcbase.c \
    ipc/ipcprotocol.c ipc/mapconn.c md5/md5.c model/scheme.c \
    model/gamesetup.c model/map.c model/mapcfg.c model/room.c \
    model/schemelist.c model/team.c model/teamlist.c model/weapon.c \
    net/netbase.c net/netconn_callbacks.c net/netconn_send.c \
    net/netconn.c net/netprotocol.c util/buffer.c util/inihelper.c \
    util/logging.c util/util.c frontlib.c hwconsts.c socket.c \
    extra/jnacontrol.c

LOCAL_SHARED_LIBRARIES += SDL SDL_net
LOCAL_LDLIBS += -lz

include $(BUILD_SHARED_LIBRARY)