project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h
author Mitchell Kember <mk12360@gmail.com>
Thu, 29 Nov 2012 19:44:18 -0500
changeset 8144 f3ba33d5d2b1
parent 6659 a6030b32b222
child 8441 a00b0fa0dbd7
permissions -rw-r--r--
Google Code-in: Hide "video record" keybind option Removes the recording keybinding option using preprocessor conditions when it is unavailable. This includes when Hedgewars is being built either with the recording feature explicitly disabled or when FFMPEG/LibAV were not found. https://google-melange.appspot.com/gci/task/view/google/gci2012/7948213

//  MXAudioPlayerFadeOperation.h
//
//  Created by Andrew Mackenzie-Ross on 30/11/10.
//  mackross.net
//

#import <Foundation/Foundation.h>

@class AVAudioPlayer;
@interface MXAudioPlayerFadeOperation : NSOperation {
  AVAudioPlayer *_audioPlayer;
  NSTimeInterval _fadeDuration;
  NSTimeInterval _delay;
  float _finishVolume;
  BOOL _pauseAfterFade;
  BOOL _stopAfterFade;
  BOOL _playBeforeFade;
}

// The AVAudioPlayer that the volume fade will be applied to. 
// Retained until the fade is completed.
// Must be set with init method.
@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer; 

// The duration of the volume fade. 
// Default value is 1.0
@property (nonatomic, assign) NSTimeInterval fadeDuration; 

// The delay before the volume fade begins. 
// Default value is 0.0
@property (nonatomic, assign) NSTimeInterval delay; 

// The volume that will be faded to. 
// Default value is 0.0
@property (nonatomic, assign) float finishVolume; 

// If YES, audio player will be sent a pause message when the fade has completed. 
// Default value is NO, however, if finishVolume is 0.0, default is YES
@property (nonatomic, assign) BOOL pauseAfterFade; 

// If YES, when the fade has completed the audio player will be sent a stop message.
// Default value is NO.
@property (nonatomic, assign) BOOL stopAfterFade;

// If YES, audio player will be sent a play message after the delay.
// Default value is YES.
@property (nonatomic, assign) BOOL playBeforeFade;

// Init Methods
- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume overDuration:(NSTimeInterval)duration withDelay:(NSTimeInterval)timeDelay;
- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume overDuration:(NSTimeInterval)duration;
- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player toVolume:(float)volume;
- (id)initFadeWithAudioPlayer:(AVAudioPlayer*)player;

@end