CMakeLists.txt
author koda
Thu, 17 Jun 2010 19:57:51 +0200
changeset 3513 f589230fa21b
parent 3495 a6b4f351d400
child 3510 23145a950eae
permissions -rw-r--r--
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive) add rotation for iphone build too make the ifrontend work again with 3.0 sdk reworked openalbridge following most of an old implementation by Smaxx and making it more modular -- now sources are limited but the memory extension and cleanup is todo nil'd many variables in engine that were causing intialization problems

project(hedgewars)

cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)

IF(COMMAND cmake_policy)
	cmake_policy(SET CMP0003 NEW)
ENDIF(COMMAND cmake_policy)

#detect subversion revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
IF(version_suffix MATCHES "-dev")
	set(HW_DEV true)
	IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.svn) 
		FIND_PACKAGE(Subversion)
		IF(Subversion_FOUND)
			Subversion_WC_INFO(${CMAKE_HOME_DIRECTORY} Project)
			MESSAGE(STATUS "Builing revision ${Project_WC_REVISION}")
			set(version_suffix ".${Project_WC_REVISION}")
			#truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019
			STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix})
			# screw whole suffix if there's no number
			STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix})
		ENDIF(Subversion_FOUND)
	ENDIF()
ELSE()
	set(HW_DEV false)
ENDIF()

set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)

set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "9")
set(CPACK_PACKAGE_VERSION_PATCH "14${version_suffix}")

#forbid in-tree building
#IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
#	MESSAGE(STATUS "Please do an out-of-tree build:")
#	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
#	MESSAGE(FATAL_ERROR "In-tree-build detected!")
#ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})

#set some safe values
IF(NOT WITH_SERVER)
	SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
	SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)


if(APPLE)
	set(CMAKE_FIND_FRAMEWORK "FIRST")
	
	#paths for creating the bundle
	set(bundle_name Hedgewars.app)
	set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/) 
	set(DATA_INSTALL_DIR "../Resources/")
	set(target_dir ".")
	
	#what system are we building for
	set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET})
	
	#detect on which system are we
	EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP)
	STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}")
	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${MACOSX_VERSION_TMP})

	if(NOT minimum_macosx)
		#if nothing is set, we deploy only for the current system
		set(minimum_macosx ${current_macosx_version})
	endif()

	if (minimum_macosx LESS "10.4")
		set(FATAL "Hedgewars is not supported for pre-10.4 systems")
	endif()

	set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")


	#create universal binaries only when it's time to bundle the application, also build server
	IF(BUNDLE)
		set(WITH_SERVER true)
		if(NOT minimum_macosx MATCHES "10.6")
			set(CMAKE_C_COMPILER "gcc-4.0")
			set(CMAKE_CXX_COMPILER "g++-4.0")
		else()
			if(current_macosx_version MATCHES "10.6")
				set(CMAKE_OSX_ARCHITECTURES "x86_64")
			endif()
		endif()
	ELSE()
		if(current_macosx_version MATCHES "10.6")
			set(CMAKE_OSX_ARCHITECTURES "x86_64")
		endif()
	ENDIF()	

	message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}")	

	if(minimum_macosx MATCHES "10.4")
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
		if(current_macosx_version MATCHES "10.4")
			find_package(SDL_mixer REQUIRED)
			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
		endif()
	else()
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/")
	endif()

	#1.set deployment target; 2.link with libsdlmain.a (when building an executable); 3.link with liblua.a (which requires readline)
	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
	if(NOT BUILD_ENGINE_LIBRARY)
		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
	endif()
	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
else(APPLE)
	set(target_dir "bin")
endif(APPLE)


#this snippet sets "Release" mode by default
#IF (NOT CMAKE_BUILD_TYPE)
#	SET(CMAKE_BUILD_TYPE "Release")
#ENDIF (NOT CMAKE_BUILD_TYPE)
if (NOT CMAKE_BUILD_TYPE)
	set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
	message(STATUS "Building Release")	
	set(Optz true)
else()
	message(STATUS "Building Debug")	
	#set(CMAKE_VERBOSE_MAKEFILE true)
	set(Optz false)
endif()


#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})

set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
if(LOWRES)
	set(pascal_compiler_flags_cmn "-dLOWRES" ${pascal_compiler_flags_cmn})
	add_definitions(-DLOWRES)
endif(LOWRES)

if(Optz)
	set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-O2" "-w")
else(Optz)
	set(pascal_compiler_flags_cmn "-O-" "-ghl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint")
endif(Optz)


if(DEFINED DATA_INSTALL_DIR)
	set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
	set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)

set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
set(HEDGEWARS_PROTO_VER 32)

if(WITH_SERVER)
	message(STATUS "Server is going to be built! Make sure you have GHC installed")
	set(HAVE_NETSERVER true)
	add_subdirectory(gameServer)
else(WITH_SERVER)
	set(HAVE_NETSERVER false)
endif(WITH_SERVER)


add_subdirectory(bin)
add_subdirectory(QTfrontend)
add_subdirectory(hedgewars)
add_subdirectory(share)
add_subdirectory(tools)
add_subdirectory(misc/liblua)

# CPack vars

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")

if(WIN32 AND NOT UNIX)
	set(CPACK_NSIS_DISPLAY_NAME ${CPACK_PACKAGE_DESCRIPTION_SUMMARY}) 
	set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
	set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
	set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
	set(CPACK_NSIS_MODIFY_PATH OFF)
	set(CPACK_GENERATOR "ZIP;NSIS")
	set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
	set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
	"~"
	"\\\\.svn"
	"\\\\.exe$"
	"\\\\.a$"
	"\\\\.dll$"
	"\\\\.xcf$"
	"\\\\.cxx$"
	"\\\\.db$"
	"\\\\.dof$"
	"\\\\.layout$"
	"\\\\.zip$"
	"\\\\.gz$"
	"\\\\.bz2$"
	"\\\\.tmp$"
	"\\\\.core$"
	"\\\\.sh$"
	"\\\\.ppu$"
	"\\\\.o$"
	"Makefile"
	"Doxyfile"
	"CMakeFiles"
	"debug"
	"release$"
	"Debug$"
	"Release$"
	"proto.inc$"
	"hwconsts.cpp$"
	"playlist.inc$"
	"CPack"
	"^${PROJECT_SOURCE_DIR}/misc/openalbridge"
	"^${PROJECT_SOURCE_DIR}/cocoaTouch"
	"^${PROJECT_SOURCE_DIR}/bin/[a-z]"
	"^${PROJECT_SOURCE_DIR}/tools/templates"
	"^${PROJECT_SOURCE_DIR}/doc"
	"^${PROJECT_SOURCE_DIR}/templates"
	"^${PROJECT_SOURCE_DIR}/Graphics"
	"^${PROJECT_SOURCE_DIR}/realtest"
	"^${PROJECT_SOURCE_DIR}/tmp"
	"^${PROJECT_SOURCE_DIR}/utils"
	"^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
	"^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
	"^${PROJECT_SOURCE_DIR}/install_manifest.txt"
	"^${PROJECT_SOURCE_DIR}/CMakeCache.txt"
	"^${PROJECT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)