misc/liblua/lmem.h
author nemo
Tue, 21 Aug 2018 15:11:28 -0400
branch0.9.24
changeset 13682 f60b3998ba56
parent 10017 de822cd3df3a
permissions -rw-r--r--
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward

/*
** $Id: lmem.h,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/

#ifndef lmem_h
#define lmem_h


#include <stddef.h>

#include "llimits.h"
#include "lua.h"

#define MEMERRMSG   "not enough memory"


#define luaM_reallocv(L,b,on,n,e) \
    ((cast(size_t, (n)+1) <= MAX_SIZET/(e)) ?  /* +1 to avoid warnings */ \
        luaM_realloc_(L, (b), (on)*(e), (n)*(e)) : \
        luaM_toobig(L))

#define luaM_freemem(L, b, s)   luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b)     luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n, t)   luaM_reallocv(L, (b), n, 0, sizeof(t))

#define luaM_malloc(L,t)    luaM_realloc_(L, NULL, 0, (t))
#define luaM_new(L,t)       cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
        cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))

#define luaM_growvector(L,v,nelems,size,t,limit,e) \
          if ((nelems)+1 > (size)) \
            ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))

#define luaM_reallocvector(L, v,oldn,n,t) \
   ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))


LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
                                                          size_t size);
LUAI_FUNC void *luaM_toobig (lua_State *L);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
                               size_t size_elem, int limit,
                               const char *errormsg);

#endif