only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "hwpacksmounter.h"
PHYSFS_DECL void hedgewarsMountPackages()
{
char ** filesList = PHYSFS_enumerateFiles("/");
char **i;
for (i = filesList; *i != NULL; i++)
{
char * fileName = *i;
int fileNameLength = strlen(fileName);
if (fileNameLength > 4)
if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
{
const char * dir = PHYSFS_getRealDir(fileName);
if(dir)
{
char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
strcpy(fullPath, dir);
strcat(fullPath, "/");
strcat(fullPath, fileName);
PHYSFS_mount(fullPath, NULL, 0);
free(fullPath);
}
}
}
PHYSFS_freeList(filesList);
}
PHYSFS_DECL void hedgewarsMountPackage(char * fileName)
{
int fileNameLength = strlen(fileName);
int dirLength = 0;
if (fileNameLength > 4)
if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
{
const char * dir = PHYSFS_getRealDir(fileName);
if(dir)
{
dirLength = strlen(dir);
if (dirLength > 4)
{
if (strcmp(dir + dirLength - 4, ".hwp") == 0)
{
#if PHYSFS_VER_MAJOR > 2 || PHYSFS_VER_MINOR > 0
char * uniqName = (char *)malloc(strlen(dir) + fileNameLength + 2);
strcpy(uniqName, dir);
strcat(uniqName, ",");
strcat(uniqName, fileName);
PHYSFS_mountHandle(PHYSFS_openRead(fileName), uniqName, NULL, 0);
free(uniqName);
#endif
}
else
{
char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
strcpy(fullPath, dir);
strcat(fullPath, "/");
strcat(fullPath, fileName);
PHYSFS_mount(fullPath, NULL, 0);
free(fullPath);
}
}
}
}
}