After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
if(WIN32 AND NOT UNIX)
file(GLOB DLLs *.dll)
file(GLOB ICOs *.ico)
install(FILES
${DLLs}
${ICOs}
DESTINATION bin)
endif(WIN32 AND NOT UNIX)