gameServer/HWProtoCore.hs
author nemo
Sun, 03 Jun 2012 22:56:30 -0400
changeset 7172 f68d62711a5c
parent 5996 2c72fe81dd37
child 7766 98edc0724a28
permissions -rw-r--r--
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).

{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where

import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Actions
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HandlerUtils
import RoomsAndClients
import Utils

handleCmd, handleCmd_loggedin :: CmdHandler


handleCmd ["PING"] = answerClient ["PONG"]


handleCmd ("QUIT" : xs) = return [ByeClient msg]
    where
        msg = if not $ null xs then head xs else "bye"


handleCmd ["PONG"] = do
    cl <- thisClient
    if pingsQueue cl == 0 then
        return [ProtocolError "Protocol violation"]
        else
        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]

handleCmd cmd = do
    (ci, irnc) <- ask
    if logonPassed (irnc `client` ci) then
        handleCmd_loggedin cmd
        else
        handleCmd_NotEntered cmd


handleCmd_loggedin ["INFO", asknick] = do
    (_, rnc) <- ask
    maybeClientId <- clientByNick asknick
    isAdminAsking <- liftM isAdministrator thisClient
    let noSuchClient = isNothing maybeClientId
    let clientId = fromJust maybeClientId
    let cl = rnc `client` fromJust maybeClientId
    let roomId = clientRoom rnc clientId
    let clRoom = room rnc roomId
    let roomMasterSign = if isMaster cl then "@" else ""
    let adminSign = if isAdministrator cl then "@" else ""
    let roomInfo = if roomId /= lobbyId then B.concat [roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
    let roomStatus = if isJust $ gameInfo clRoom then
            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
            else
            ""
    let hostStr = if isAdminAsking then host cl else cutHost $ host cl
    if noSuchClient then
        return []
        else
        answerClient [
            "INFO",
            nick cl,
            B.concat ["[", hostStr, "]"],
            protoNumber2ver $ clientProto cl,
            B.concat ["[", roomInfo, "]", roomStatus]
            ]


handleCmd_loggedin cmd = do
    (ci, rnc) <- ask
    if clientRoom rnc ci == lobbyId then
        handleCmd_lobby cmd
        else
        handleCmd_inRoom cmd