gameServer/hedgewars-server.cabal
author nemo
Sun, 03 Jun 2012 22:56:30 -0400
changeset 7172 f68d62711a5c
parent 6191 190a8e5d9956
child 7751 8c7f5c43ea5e
permissions -rw-r--r--
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          unC0Rr@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.2


Executable hedgewars-server
  main-is: hedgewars-server.hs

  Build-depends:
    base >= 4.3,
    unix,
    containers,
    array,
    bytestring,
    bytestring-show,
    network >= 2.3,
    time,
    mtl >= 2,
    dataenc,
    hslogger,
    process,
    deepseq,
    utf8-string

  ghc-options: -O2