gameServer/HWProtoNEState.hs
author nemo
Sun, 30 Jan 2011 17:54:02 -0500
changeset 4889 f71e30eb1d37
parent 4862 899b4e3d350a
child 4904 0eab727d4717
permissions -rw-r--r--
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it. Also add GearHidden to health recount. Oh. and NEEDS TESTING.

module HWProtoNEState where

import qualified Data.IntMap as IntMap
import Data.Maybe
import Data.List
import Data.Word
--------------------------------------
import CoreTypes
import Actions
import Utils

handleCmd_NotEntered :: CmdHandler

handleCmd_NotEntered clID clients _ ["NICK", newNick]
    | not . null $ nick client = [ProtocolError "Nickname already chosen"]
    | haveSameNick = [AnswerThisClient ["WARNING", "Nickname already in use"], ByeClient "Nickname already in use"]
    | illegalName newNick = [ByeClient "Illegal nickname"]
    | otherwise =
        ModifyClient (\c -> c{nick = newNick}) :
        AnswerThisClient ["NICK", newNick] :
        [CheckRegistered | clientProto client /= 0]
    where
        client = clients IntMap.! clID
        haveSameNick = isJust $ find (\cl -> newNick == nick cl) $ IntMap.elems clients


handleCmd_NotEntered clID clients _ ["PROTO", protoNum]
    | clientProto client > 0 = [ProtocolError "Protocol already known"]
    | parsedProto == 0 = [ProtocolError "Bad number"]
    | otherwise =
        ModifyClient (\c -> c{clientProto = parsedProto}) :
        AnswerThisClient ["PROTO", show parsedProto] :
        [CheckRegistered | (not . null) (nick client)]
    where
        client = clients IntMap.! clID
        parsedProto = fromMaybe 0 (maybeRead protoNum :: Maybe Word16)


handleCmd_NotEntered clID clients _ ["PASSWORD", passwd] =
    if passwd == webPassword client then
        [ModifyClient (\cl -> cl{logonPassed = True}),
        MoveToLobby] ++ adminNotice
    else
        [ByeClient "Authentication failed"]
    where
        client = clients IntMap.! clID
        adminNotice = [AnswerThisClient ["ADMIN_ACCESS"] | isAdministrator client]


handleCmd_NotEntered clID clients _ ["DUMP"] =
    if isAdministrator (clients IntMap.! clID) then [Dump] else []


handleCmd_NotEntered clID _ _ _ = [ProtocolError "Incorrect command (state: not entered)"]