So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
# revision information in cpack-generated names
if(CMAKE_BUILD_TYPE MATCHES DEBUG)
set(full_suffix "${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION}")
else()
set(full_suffix "${HEDGEWARS_VERSION}")
endif()
# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy game")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "Hedgewars-${full_suffix}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${full_suffix}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "Hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${full_suffix}")
set(CPACK_STRIP_FILES true)
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_FINISHPAGE_RUN "hedgewars${CMAKE_EXECUTABLE_SUFFIX}")
set(CPACK_NSIS_CREATE_ICONS "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Hedgewars.lnk' '$INSTDIR\\\\hedgewars.exe'")
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
#temporary files
"~"
".swp"
#version control
"\\\\.hg"
#output binary/library
"\\\\.exe$"
"\\\\.a$"
"\\\\.so$"
"\\\\.dylib$"
"\\\\.dll$"
"\\\\.ppu$"
"\\\\.o$"
"\\\\.cxx$"
#graphics
"\\\\.xcf$"
"\\\\.svg$"
"\\\\.svgz$"
"\\\\.psd$"
"\\\\.sifz$"
#misc
"\\\\.core$"
"\\\\.sh$"
"\\\\.orig$"
"\\\\.layout$"
"\\\\.db$"
"\\\\.dof$"
#archives
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
#cmake-configured files
"hwconsts\\\\.cpp$"
"config\\\\.inc$"
"hwengine\\\\.desktop$"
"Info\\\\.plist$"
#other cmake generated files
"Makefile"
"Doxyfile"
"CMakeFiles"
"[dD]ebug$"
"[rR]elease$"
"CPack"
"cmake_install\\\\.cmake$"
"CMakeCache\\\\.txt$"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/bin/checkstack*"
"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)