qmlfrontend/main.cpp
author S.D.
Tue, 27 Sep 2022 14:59:03 +0300
changeset 15878 fc3cb23fd26f
parent 15217 b32c52c76977
child 16010 a73b9770467a
permissions -rw-r--r--
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.

#include <QDebug>
#include <QGuiApplication>
#include <QLibrary>
#include <QQmlApplicationEngine>

#include "engine_interface.h"
#include "game_view.h"
#include "hwengine.h"
#include "net_session.h"
#include "preview_acceptor.h"

static QObject* previewacceptor_singletontype_provider(
    QQmlEngine* engine, QJSEngine* scriptEngine) {
  Q_UNUSED(scriptEngine)

  PreviewAcceptor* acceptor = new PreviewAcceptor(engine);
  return acceptor;
}

int main(int argc, char* argv[]) {
  QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
  QGuiApplication app(argc, argv);

  QQmlApplicationEngine engine;

  qRegisterMetaType<Engine::SimpleEventType>();
  qRegisterMetaType<Engine::LongEventType>();
  qRegisterMetaType<Engine::LongEventState>();
  qRegisterMetaType<Engine::PositionedEventType>();

  qmlRegisterSingletonType<PreviewAcceptor>(
      "Hedgewars.Engine", 1, 0, "PreviewAcceptor",
      previewacceptor_singletontype_provider);
  qmlRegisterType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine");
  qmlRegisterType<GameView>("Hedgewars.Engine", 1, 0, "GameView");
  qmlRegisterType<NetSession>("Hedgewars.Engine", 1, 0, "NetSession");
  qmlRegisterUncreatableType<EngineInstance>("Hedgewars.Engine", 1, 0,
                                             "EngineInstance",
                                             "Create by HWEngine run methods");

  qmlRegisterUncreatableMetaObject(Engine::staticMetaObject, "Hedgewars.Engine",
                                   1, 0, "Engine", "Namespace: only enums");

  engine.load(QUrl(QLatin1String("qrc:/main.qml")));
  if (engine.rootObjects().isEmpty()) return -1;

  return app.exec();
}