Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
{-# LANGUAGE RankNTypes #-}
module ConfigFile where
import Data.Maybe
import Data.TConfig
import qualified Data.ByteString.Char8 as B
-------------------
import CoreTypes
cfgFileName :: String
cfgFileName = "hedgewars-server.ini"
readServerConfig :: ServerInfo -> IO ServerInfo
readServerConfig serverInfo' = do
cfg <- readConfig cfgFileName
let si = serverInfo'{
dbHost = value "dbHost" cfg
, dbName = value "dbName" cfg
, dbLogin = value "dbLogin" cfg
, dbPassword = value "dbPassword" cfg
, serverMessage = value "sv_message" cfg
, serverMessageForOldVersions = value "sv_messageOld" cfg
, bans = read . fromJust2 "bans" $ getValue "bans" cfg
, latestReleaseVersion = read . fromJust $ getValue "sv_latestProto" cfg
, serverConfig = Just cfg
}
return si
where
value n c = B.pack . fromJust2 n $ getValue n c
fromJust2 n Nothing = error $ "Missing config entry " ++ n
fromJust2 _ (Just a) = a
writeServerConfig :: ServerInfo -> IO ()
writeServerConfig ServerInfo{serverConfig = Nothing} = return ()
writeServerConfig ServerInfo{
dbHost = dh,
dbName = dn,
dbLogin = dl,
dbPassword = dp,
serverMessage = sm,
serverMessageForOldVersions = smo,
bans = b,
latestReleaseVersion = ver,
serverConfig = Just cfg}
=
writeConfig cfgFileName $ foldl1 (.) entries cfg
where
entries =
repConfig "sv_latestProto" (show ver)
: repConfig "bans" (show b)
: map (\(n, v) -> repConfig n (B.unpack v)) [
("dbHost", dh)
, ("dbName", dn)
, ("dbLogin", dl)
, ("dbPassword", dp)
, ("sv_message", sm)
, ("sv_messageOld", smo)
]