misc/liblua/lgc.h
author nemo
Sat, 30 Mar 2013 08:11:09 -0400
changeset 8822 fc9877ff7f1a
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.

/*
** $Id: lgc.h,v 2.15.1.1 2007/12/27 13:02:25 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/

#ifndef lgc_h
#define lgc_h


#include "lobject.h"


/*
** Possible states of the Garbage Collector
*/
#define GCSpause	0
#define GCSpropagate	1
#define GCSsweepstring	2
#define GCSsweep	3
#define GCSfinalize	4


/*
** some userful bit tricks
*/
#define resetbits(x,m)	((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m)	((x) |= (m))
#define testbits(x,m)	((x) & (m))
#define bitmask(b)	(1<<(b))
#define bit2mask(b1,b2)	(bitmask(b1) | bitmask(b2))
#define l_setbit(x,b)	setbits(x, bitmask(b))
#define resetbit(x,b)	resetbits(x, bitmask(b))
#define testbit(x,b)	testbits(x, bitmask(b))
#define set2bits(x,b1,b2)	setbits(x, (bit2mask(b1, b2)))
#define reset2bits(x,b1,b2)	resetbits(x, (bit2mask(b1, b2)))
#define test2bits(x,b1,b2)	testbits(x, (bit2mask(b1, b2)))



/*
** Layout for bit use in `marked' field:
** bit 0 - object is white (type 0)
** bit 1 - object is white (type 1)
** bit 2 - object is black
** bit 3 - for userdata: has been finalized
** bit 3 - for tables: has weak keys
** bit 4 - for tables: has weak values
** bit 5 - object is fixed (should not be collected)
** bit 6 - object is "super" fixed (only the main thread)
*/


#define WHITE0BIT	0
#define WHITE1BIT	1
#define BLACKBIT	2
#define FINALIZEDBIT	3
#define KEYWEAKBIT	3
#define VALUEWEAKBIT	4
#define FIXEDBIT	5
#define SFIXEDBIT	6
#define WHITEBITS	bit2mask(WHITE0BIT, WHITE1BIT)


#define iswhite(x)      test2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define isblack(x)      testbit((x)->gch.marked, BLACKBIT)
#define isgray(x)	(!isblack(x) && !iswhite(x))

#define otherwhite(g)	(g->currentwhite ^ WHITEBITS)
#define isdead(g,v)	((v)->gch.marked & otherwhite(g) & WHITEBITS)

#define changewhite(x)	((x)->gch.marked ^= WHITEBITS)
#define gray2black(x)	l_setbit((x)->gch.marked, BLACKBIT)

#define valiswhite(x)	(iscollectable(x) && iswhite(gcvalue(x)))

#define luaC_white(g)	cast(lu_byte, (g)->currentwhite & WHITEBITS)


#define luaC_checkGC(L) { \
  condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); \
  if (G(L)->totalbytes >= G(L)->GCthreshold) \
	luaC_step(L); }


#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p)))  \
	luaC_barrierf(L,obj2gco(p),gcvalue(v)); }

#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t)))  \
	luaC_barrierback(L,t); }

#define luaC_objbarrier(L,p,o)  \
	{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
		luaC_barrierf(L,obj2gco(p),obj2gco(o)); }

#define luaC_objbarriert(L,t,o)  \
   { if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }

LUAI_FUNC size_t luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_callGCTM (lua_State *L);
LUAI_FUNC void luaC_freeall (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_fullgc (lua_State *L);
LUAI_FUNC void luaC_link (lua_State *L, GCObject *o, lu_byte tt);
LUAI_FUNC void luaC_linkupval (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);


#endif