Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
/*
** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lstate_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#define state_size(x) (sizeof(x) + LUAI_EXTRASPACE)
#define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)
#define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))
/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
lua_State l;
global_State g;
} LG;
static void stack_init (lua_State *L1, lua_State *L) {
/* initialize CallInfo array */
L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
L1->ci = L1->base_ci;
L1->size_ci = BASIC_CI_SIZE;
L1->end_ci = L1->base_ci + L1->size_ci - 1;
/* initialize stack array */
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue);
L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L1->top = L1->stack;
L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
/* initialize first ci */
L1->ci->func = L1->top;
setnilvalue(L1->top++); /* `function' entry for this `ci' */
L1->base = L1->ci->base = L1->top;
L1->ci->top = L1->top + LUA_MINSTACK;
}
static void freestack (lua_State *L, lua_State *L1) {
luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
luaM_freearray(L, L1->stack, L1->stacksize, TValue);
}
/*
** open parts that may cause memory-allocation errors
*/
static void f_luaopen (lua_State *L, void *ud) {
global_State *g = G(L);
UNUSED(ud);
stack_init(L, L); /* init stack */
sethvalue(L, gt(L), luaH_new(L, 0, 2)); /* table of globals */
sethvalue(L, registry(L), luaH_new(L, 0, 2)); /* registry */
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
luaT_init(L);
luaX_init(L);
luaS_fix(luaS_newliteral(L, MEMERRMSG));
g->GCthreshold = 4*g->totalbytes;
}
static void preinit_state (lua_State *L, global_State *g) {
G(L) = g;
L->stack = NULL;
L->stacksize = 0;
L->errorJmp = NULL;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->size_ci = 0;
L->nCcalls = L->baseCcalls = 0;
L->status = 0;
L->base_ci = L->ci = NULL;
L->savedpc = NULL;
L->errfunc = 0;
setnilvalue(gt(L));
}
static void close_state (lua_State *L) {
global_State *g = G(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_freeall(L); /* collect all objects */
lua_assert(g->rootgc == obj2gco(L));
lua_assert(g->strt.nuse == 0);
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
luaZ_freebuffer(L, &g->buff);
freestack(L, L);
lua_assert(g->totalbytes == sizeof(LG));
(*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
}
lua_State *luaE_newthread (lua_State *L) {
lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State)));
luaC_link(L, obj2gco(L1), LUA_TTHREAD);
preinit_state(L1, G(L));
stack_init(L1, L); /* init stack */
setobj2n(L, gt(L1), gt(L)); /* share table of globals */
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
lua_assert(iswhite(obj2gco(L1)));
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
luai_userstatefree(L1);
freestack(L, L1);
luaM_freemem(L, fromstate(L1), state_size(lua_State));
}
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
int i;
lua_State *L;
global_State *g;
void *l = (*f)(ud, NULL, 0, state_size(LG));
if (l == NULL) return NULL;
L = tostate(l);
g = &((LG *)L)->g;
L->next = NULL;
L->tt = LUA_TTHREAD;
g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
L->marked = luaC_white(g);
set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
preinit_state(L, g);
g->frealloc = f;
g->ud = ud;
g->mainthread = L;
g->uvhead.u.l.prev = &g->uvhead;
g->uvhead.u.l.next = &g->uvhead;
g->GCthreshold = 0; /* mark it as unfinished state */
g->strt.size = 0;
g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(registry(L));
luaZ_initbuffer(L, &g->buff);
g->panic = NULL;
g->gcstate = GCSpause;
g->rootgc = obj2gco(L);
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
g->tmudata = NULL;
g->totalbytes = sizeof(LG);
g->gcpause = LUAI_GCPAUSE;
g->gcstepmul = LUAI_GCMUL;
g->gcdept = 0;
for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
else
luai_userstateopen(L);
return L;
}
static void callallgcTM (lua_State *L, void *ud) {
UNUSED(ud);
luaC_callGCTM(L); /* call GC metamethods for all udata */
}
LUA_API void lua_close (lua_State *L) {
L = G(L)->mainthread; /* only the main thread can be closed */
lua_lock(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_separateudata(L, 1); /* separate udata that have GC metamethods */
L->errfunc = 0; /* no error function during GC metamethods */
do { /* repeat until no more errors */
L->ci = L->base_ci;
L->base = L->top = L->ci->base;
L->nCcalls = L->baseCcalls = 0;
} while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
lua_assert(G(L)->tmudata == NULL);
luai_userstateclose(L);
close_state(L);
}