Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
set(SHAREPATH ${HEDGEWARS_DATADIR})
add_subdirectory(hedgewars/Data)
if(APPLE)
#CFBundleVersion is HEDGEWARS_REVISION
#CFBundleShortVersionString is HEDGEWARS_VERSION
#libav/ffmpeg always brings in VideoDecoderAcceleration, avaible only from 10.6.3
if(${FFMPEG_FOUND} AND ${minimum_macosx_version} VERSION_EQUAL "10.6")
set(minimum_macosx_version "10.6.3")
endif()
configure_file(${hedgewars_SOURCE_DIR}/share/Info.plist.in
${CMAKE_CURRENT_BINARY_DIR}/Info.plist)
#path here should be Hedgewars.app/Contents/MacOS
install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/Info.plist"
DESTINATION ../)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/share/Icon.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/share/hwico.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${hedgewars_SOURCE_DIR}/share/dsa_pub.pem"
DESTINATION ../Resources/)
endif(APPLE)