tools/CreateMacBundle.cmake.in
author nemo
Sat, 30 Mar 2013 08:11:09 -0400
changeset 8822 fc9877ff7f1a
parent 8704 4fa9d9be17f3
child 9050 e9d54cd577e7
permissions -rw-r--r--
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.

message(STATUS "Performing standalone bundle creation...")

execute_process(COMMAND stat ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
execute_process(COMMAND mkdir -p ${frameworks_dir})
# macdeployqt will convert safely any absolute path library for 'hedgewars'
execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET)

if(NOT ${NOVIDEOREC})
    # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
    execute_process(COMMAND install_name_tool -change ${LIBAVCODEC_LIBRARY} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path})
    execute_process(COMMAND install_name_tool -change ${LIBAVFORMAT_LIBRARY} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path})
    execute_process(COMMAND install_name_tool -change ${LIBAVUTIL_LIBRARY} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path})
endif()

if(NOT ${NOPNG})
    #same here, for libpng and hwengine, let's assume the version pulled by macdeployqt is the same
    #(yes libpng is pulled by macdeployqt even when NOVIDEOREC is active)
    execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${engine_full_path})
endif()

if(doBundle EQUAL 1)
    execute_process(COMMAND cp -pPR ${sdl_library_only} ${frameworks_dir}/SDL.framework)
    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${frameworks_dir}/SDL_image.framework)
    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${frameworks_dir}/SDL_net.framework)
    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${frameworks_dir}/SDL_ttf.framework)
    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${frameworks_dir}/SDL_mixer.framework)
    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${frameworks_dir}/Ogg.framework)
    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${frameworks_dir}/Vorbis.framework)

    if(${SPARKLE_FOUND})
        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir}/Sparkle.framework)
    endif()
    message(STATUS "Bundle frameworks added")
else()
    message(STATUS "Bundle frameworks already present; skipping...")
endif()