Mercurial
Mercurial
>
hedgewars
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-10000
-3000
-1000
-120
+120
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
2019-01-14, by nemo
Rename the special "none" key in frontend
2019-01-14, by Wuzzy
branch merge
2019-01-14, by nemo
ai improvements are release branch safe
0.9.25
2019-01-14, by nemo
Reverse order of visual gears linked list
2019-01-14, by Wuzzy
Update changelog for campaign updates
2019-01-14, by Wuzzy
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14, by Wuzzy
ASA: Tweak spawning height of hedgehogs
2019-01-14, by Wuzzy
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14, by Wuzzy
Fix crosshair sometimes not getting removed
2019-01-14, by Wuzzy
Outsource commonly used words in siPointType to QTfrontend
2019-01-14, by Wuzzy
ASA moon02: Add finishing times in ranking
2019-01-14, by Wuzzy
ASA: Show current time and personal best in moon02
2019-01-14, by Wuzzy
ASA desert02: Show escape record in-game
2019-01-14, by Wuzzy
Tweak bounce effects of some gears
2019-01-14, by Wuzzy
Fix "unused variable" warning (valOK)
2019-01-14, by Wuzzy
Remove a bunch of dead out-commented code
2019-01-14, by Wuzzy
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14, by Wuzzy
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-14, by Wuzzy
Fix airplane line being drawn in front of many HUD elements
2019-01-13, by Wuzzy
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13, by Wuzzy
Tweak height limit of air attack in bounce edge maps
2019-01-13, by Wuzzy
Disallow placement of piano beyond bounce world edge
2019-01-13, by Wuzzy
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13, by Wuzzy
Don't try to spawn air mines beyond the bounce world edge
2019-01-13, by Wuzzy
Bounce off gears at bouncy world edge only if they move towards it
2019-01-13, by Wuzzy
Frontend: Tweak button padding once more
2019-01-13, by Wuzzy
Mention zoom key in movement training
2019-01-12, by Wuzzy
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12, by Wuzzy
Frontend: More button padding tweaking
2019-01-12, by Wuzzy
TS: Restore 2 of the "specialist" letters
2019-01-12, by Wuzzy
merge release branch
2019-01-11, by nemo
tabs to spaces
0.9.25
2019-01-11, by nemo
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
2019-01-11, by nemo
couple more use after frees for gear deletion.
2019-01-11, by nemo
Make sure to render crosshair above render
2019-01-11, by Wuzzy
Render contour of flying saucer is in (mostly) opaque
2019-01-11, by Wuzzy
Frontend: Increase padding of small push buttons
2019-01-11, by Wuzzy
Restore map scaling of Tunnels script
2019-01-10, by Wuzzy
Force MapFeatureSize=12 in TechRacer
2019-01-10, by Wuzzy
Fix Racer ghost not resetting properly after a skip (bug 565)
2019-01-10, by Wuzzy
Fix dy hardcoded value in kamikaze test
2019-01-10, by unc0rr
Fix broken kamikaze logic when target position is close to attacker
2019-01-10, by unc0rr
Don't say "first blood" in games with only 1 clan
2019-01-10, by Wuzzy
Fix wind bar animation not looping properly
2019-01-10, by Wuzzy
Prevent wind bar from overflowing with high wind values
2019-01-10, by Wuzzy
Tweak appear/disappear animation of touch widgets
2019-01-10, by Wuzzy
Minor touch refactor
2019-01-10, by Wuzzy
Swap 2 targets in grenade training to make the start a bit easier
2019-01-10, by Wuzzy
Update grenade training to support bounciness in Touch
2019-01-10, by Wuzzy
Add button to set bounciness in touch interface
2019-01-10, by Wuzzy
Use player team's control scheme for all teams if there's a mission team
2019-01-10, by Wuzzy
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-10, by Wuzzy
Restructure changelog
2019-01-10, by Wuzzy
Fix double water splash if flying saucer drowns (bug 681)
2019-01-10, by Wuzzy
Remove default keybinding for unselecting weapon
2019-01-09, by Wuzzy
Allow to leave a control unused (no key binding)
2019-01-09, by Wuzzy
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09, by nemo
Add control (default: X) to unselect current weapon
2019-01-09, by Wuzzy
Send and display owner name of own teams in online games (fixes bug 468)
2019-01-09, by Wuzzy
Suppress “<team> is gone message on game end
2019-01-08, by Wuzzy
Pagetraining: Make sure the translator comment will be collected
2019-01-06, by Wuzzy
Make turn timer gray when finishing target practice
2019-01-06, by Wuzzy
Display team records in training menu
2019-01-06, by Wuzzy
BRW: Fix Lua error after using timebox
2019-01-05, by Wuzzy
TS: Scale health with the “initial health” setting from game scheme
2019-01-05, by Wuzzy
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05, by Wuzzy
TS: Improve configurability by game scheme
2019-01-05, by Wuzzy
TS: Simplify mission panel, fix bad string concatenation
2019-01-05, by Wuzzy
TS: Add script param to set specialists for all teams at once
2019-01-05, by Wuzzy
Document TS script param syntax, change some letters
2019-01-05, by Wuzzy
Clean up indents and comments in The_Specialists.lua
2019-01-05, by Wuzzy
Allow customising the teams
2019-01-05, by nemo
ASA ice02: Clean up some subtle weirdness on timeout
2019-01-03, by Wuzzy
Fix bee targeting fail across wrap world edge
2019-01-03, by Wuzzy
Fix force-locked schemes getting unlocked when changing map types (bug 378)
2019-01-03, by Wuzzy
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02, by Wuzzy
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02, by nemo
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02, by nemo
Initialize mission completion status on frontend load
2019-01-02, by Wuzzy
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
0.9.25
2019-01-01, by nemo
- Bots activate extra time if needed
2019-01-01, by unc0rr
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
2019-01-01, by unc0rr
Implement letter repeat check
2018-12-28, by unc0rr
Server action refactoring part 1 of N
2018-12-28, by alfadur
Start chat_sanitizer package inspired by chat bot on pokerth server
2018-12-27, by unc0rr
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
2018-12-21, by Wuzzy
ASA cosmos: Remove unneccary message when hero dies after moon was reached
2018-12-21, by Wuzzy
Simplify some mission strings
2018-12-21, by Wuzzy
Update German translation
2018-12-21, by Wuzzy
Update locale files
2018-12-21, by Wuzzy
Localization: Also collect first line of credits.csv
2018-12-21, by Wuzzy
Reduce skipping craziness in ASA fruit02 a bit
2018-12-21, by Wuzzy
Minor refactor in single missions
2018-12-21, by Wuzzy
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
2018-12-21, by Wuzzy
Merge nemo's VideoRec commit
2018-12-21, by Wuzzy
Fix 2 team name mistakes in missions
2018-12-21, by Wuzzy
Update mission description for Bazooka Battlefield
2018-12-21, by Wuzzy
ASA desert01: Fix mission ending when all smugglers are dead
2018-12-21, by Wuzzy
ASA death01: Use unique team names for professor teams
2018-12-21, by Wuzzy
Update ASA campaign to use player chosen team identity
2018-12-21, by Wuzzy
ACF: Consistent cannibals flag/voice, change Princess flag
2018-12-21, by Wuzzy
Use player team name in ACF campaign
2018-12-21, by Wuzzy
Refactor ACF missions, store team names in variables
2018-12-21, by Wuzzy
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-20, by Wuzzy
Use player's team identity for SimpleMission-based mission
2018-12-20, by Wuzzy
Use player-chosen team identity for most challenges and scenarios
2018-12-20, by Wuzzy
Check team name collision and make them unique, if neccessary
2018-12-20, by Wuzzy
Use player-chosen team identity for training and a few challenges
2018-12-19, by Wuzzy
Lua: AddTeam / AddMissionTeam now return team index
2018-12-19, by Wuzzy
Remove unused vars in uTeams
2018-12-19, by Wuzzy
Lua API: Add functions to add team selected in campaign/mission page
2018-12-19, by Wuzzy
remove if disabled in main config
2018-12-19, by nemo
Keep track of singleplayer high scores in challenges
2018-12-19, by Wuzzy
Add fallback preview image for scenarios
2018-12-19, by Wuzzy
Add image for challenges
2018-12-19, by Wuzzy
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
2018-12-19, by Wuzzy
Tweak training menu spacing
2018-12-19, by Wuzzy
Save and restore last campaign/training team selection in settings.ini
2018-12-18, by Wuzzy
Sync team comboboxes in campaign and training page
2018-12-18, by Wuzzy
less
more
|
(0)
-10000
-3000
-1000
-120
+120
+1000
tip