QTfrontend/ui/page/pagescheme.cpp
Thu, 22 Nov 2018 20:41:42 +0100 Wuzzy Add a few translator comments to some not-so-obvious strings
Wed, 21 Nov 2018 11:59:20 -0500 nemo silence warning
Sun, 30 Sep 2018 01:41:12 +0200 Wuzzy Fix frontend displayed value of Sudden Death timeout being off-by-one
Mon, 06 Aug 2018 19:29:59 +0200 Wuzzy Fix description of gfSolidLand in scheme editor
Thu, 26 Jul 2018 00:18:59 +0200 Wuzzy Prevent saving game schemes if name was already been taken
Fri, 23 Mar 2018 03:17:01 +0100 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
Fri, 16 Mar 2018 19:05:11 +0100 Wuzzy Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wed, 14 Mar 2018 15:19:08 +0100 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Sat, 15 Apr 2017 05:01:40 +0200 Wuzzy Replace initial health icon in game scheme editor
Mon, 30 Jan 2017 11:35:09 -0500 nemo updates to polish translation by alzen, also add two unlocalised string he found in the gui
Tue, 15 Nov 2016 02:30:35 +0100 Wuzzy Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Fri, 06 May 2016 18:35:33 +0200 Wuzzy Tweak damage modifier help
Fri, 06 May 2016 18:33:54 +0200 Wuzzy Fix mines time displaying "1 seconds" in frontend
Fri, 06 May 2016 17:20:19 +0200 Wuzzy Add help texts for game scheme's basic settings (initial health, etc.)
Thu, 28 Apr 2016 17:38:30 +0200 Wuzzy fix for bug 117: Incorrect description of modifier “divide teams”
Sun, 24 Apr 2016 21:16:08 +0200 sheepluva merge Wuzzy's new scheme icons
Wed, 13 Apr 2016 12:03:22 +0200 Wuzzy Update scheme editor icons
Sun, 24 Apr 2016 16:51:31 +0200 sheepluva merge Wuzzy's game modifier buttons reorder patch
Tue, 12 Apr 2016 19:52:35 +0200 Wuzzy Reorder game flag buttons
Mon, 18 Apr 2016 19:53:48 +0200 Wuzzy Increase size of many drop-down lists
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sat, 14 Feb 2015 22:25:31 -0500 nemo hook up to frontend
Tue, 06 May 2014 23:16:35 +0400 unc0rr - Increase limits on number of mines and explosives in game scheme
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Wed, 01 Jan 2014 14:16:01 +0400 unc0rr Special script parameter variable in game scheme
Fri, 04 Oct 2013 18:41:06 +0400 unc0rr Fix this for me
Thu, 03 Oct 2013 14:47:33 -0400 nemo add world edges to config
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Mon, 14 Jan 2013 12:45:01 +0100 dag10 GCI2012: No More Hovering
Tue, 23 Oct 2012 06:50:19 +0200 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
Tue, 23 Oct 2012 04:40:13 +0200 koda don't try to delete a default scheme
Sat, 28 Apr 2012 18:56:31 +0200 sheepluva license header year range adjustments
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Fri, 17 Feb 2012 17:43:59 +0100 koda exploit the new setWhatsThis feature in our desktop frontend
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Thu, 06 Oct 2011 03:55:51 +0200 koda (a lot of) ooops
Thu, 29 Sep 2011 00:13:52 +0200 sheepluva rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
Wed, 28 Sep 2011 19:27:56 +0200 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
less more (0) tip