project_files/frontlib/model/weapon.c
Fri, 30 Nov 2012 15:16:14 +0100 Medo Fixed flib_weaponset_create creating an empty weaponset (for real this time :P) flibqtfrontend
Tue, 27 Nov 2012 21:21:14 +0100 Medo Added default weaponset to frontlib hwconsts flibqtfrontend
Wed, 15 Aug 2012 23:40:10 +0200 Medo frontlib:
Tue, 10 Jul 2012 19:33:57 +0200 Medo frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
Thu, 05 Jul 2012 00:33:24 +0200 Medo frontlib: Improved and unified parameter checking, moved the cmdlineClient out
Wed, 27 Jun 2012 22:52:19 +0200 Medo frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
Wed, 27 Jun 2012 18:02:45 +0200 Medo frontlib: Getting there :) Added commandline client for testing
Mon, 25 Jun 2012 00:42:07 +0200 Medo frontlib: Intermittent commit. Things are still in flux but we're getting there :)
Thu, 21 Jun 2012 21:32:12 +0200 Medo More progress on the netplay part of the frontlib
Fri, 15 Jun 2012 19:57:25 +0200 Medo Changed frontlib to use the existing ini file formats of the QtFrontend
Tue, 12 Jun 2012 21:10:11 +0200 Medo frontlib: Rewrote the ini helper code, finished ini reading/writing support for all relevant file types
Tue, 12 Jun 2012 11:25:05 +0200 Medo Cleanup, refactoring and generally more development in the frontlib
Sat, 09 Jun 2012 03:28:38 +0200 Medo Implemented game launching API for the frontlib.
Fri, 08 Jun 2012 19:52:24 +0200 Medo Implemented public API for letting the engine render maps
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