Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Sat, 17 Oct 2009 21:01:54 +0000 |
nemo |
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
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Sat, 17 Oct 2009 09:44:22 +0000 |
unc0rr |
Smaxx: small fix to some misinformation
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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Fri, 16 Oct 2009 16:42:51 +0000 |
koda |
THE fix for openalbridge
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Sun, 11 Oct 2009 20:14:55 +0000 |
koda |
fix build and partially moves messages to errlib
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Fri, 02 Oct 2009 18:56:54 +0000 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Sun, 02 Aug 2009 17:37:45 +0000 |
nemo |
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
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Tue, 30 Jun 2009 12:31:32 +0000 |
koda |
-Smaxx's porting of the library to MSVC compilers
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Mon, 29 Jun 2009 20:01:05 +0000 |
koda |
- fade in/out functions merged, but kept binary compatibility
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Mon, 29 Jun 2009 03:47:39 +0000 |
koda |
initial bugfix for volume setup
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Wed, 24 Jun 2009 19:47:32 +0000 |
unc0rr |
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Wed, 13 May 2009 01:30:08 +0000 |
nemo |
only init music on use. workaround for audio bug.
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Sun, 03 May 2009 21:39:45 +0000 |
nemo |
oops - checked in my disabling of frontend sound/animation
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Sun, 18 Jan 2009 14:25:44 +0000 |
unc0rr |
Now voicepack checking button should work (but it doesn't for me)
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Sat, 17 Jan 2009 14:38:12 +0000 |
unc0rr |
Fix warning
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Fri, 16 Jan 2009 18:37:21 +0000 |
unc0rr |
A button for checking voicepack (doesn't work yet)
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Thu, 04 Dec 2008 21:17:03 +0000 |
unc0rr |
Try to fix problem with playing music when path contains non-latin letters
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Mon, 20 Oct 2008 18:56:23 +0000 |
unc0rr |
Lower music volume in frontend
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Fri, 29 Aug 2008 19:40:37 +0000 |
unc0rr |
- Set frontend's music volume level to 50%
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Sat, 16 Aug 2008 20:15:27 +0000 |
unc0rr |
- Add icons for each theme
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Sat, 16 Aug 2008 14:28:44 +0000 |
unc0rr |
Hackish way to play music in frontend... to be fixed
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Sun, 10 Aug 2008 20:18:40 +0000 |
unc0rr |
With this change, SDL will probably report more screen resolutions on dual-monitor configurations
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Thu, 12 Jul 2007 14:44:41 +0000 |
unc0rr |
Get possible screen resolutions from SDL library
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