Sat, 29 Jan 2011 17:40:45 +0100 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva [Sat, 29 Jan 2011 17:40:45 +0100] rev 4880
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair) thanks to CheezeMonkey for discovering this bug also: fix confusing indentation notice: this does NOT fix the hovering-mine-cluster-bug
Sat, 29 Jan 2011 17:40:49 +0300 Ask for another nickname on collision. Works only with new server.
unc0rr [Sat, 29 Jan 2011 17:40:49 +0300] rev 4879
Ask for another nickname on collision. Works only with new server.
Sat, 29 Jan 2011 15:39:04 +0300 Update frontend's project file
unc0rr [Sat, 29 Jan 2011 15:39:04 +0300] rev 4878
Update frontend's project file
Sat, 29 Jan 2011 05:39:24 +0100 nick sorting: give letters priority over all other chars
sheepluva [Sat, 29 Jan 2011 05:39:24 +0100] rev 4877
nick sorting: give letters priority over all other chars
Sat, 29 Jan 2011 01:08:39 +0100 sort nick lists case-insensitive
sheepluva [Sat, 29 Jan 2011 01:08:39 +0100] rev 4876
sort nick lists case-insensitive
Fri, 28 Jan 2011 03:30:14 +0100 lua: getter and setter for hedgehog hats
sheepluva [Fri, 28 Jan 2011 03:30:14 +0100] rev 4875
lua: getter and setter for hedgehog hats
Fri, 28 Jan 2011 02:47:11 +0100 procedure for loading hats
sheepluva [Fri, 28 Jan 2011 02:47:11 +0100] rev 4874
procedure for loading hats
Tue, 25 Jan 2011 20:32:58 +0100 add a new lua library with misc tools and removed redundant tracker functions
Henek [Tue, 25 Jan 2011 20:32:58 +0100] rev 4873
add a new lua library with misc tools and removed redundant tracker functions
Mon, 24 Jan 2011 23:48:44 +0200 Two new gameplay modes: Tumbler and Racer.
mikade [Mon, 24 Jan 2011 23:48:44 +0200] rev 4872
Two new gameplay modes: Tumbler and Racer. Knock hedgehogs with Tumber. Race against your friends with Racer. Both modes could still use more development.
Mon, 24 Jan 2011 14:52:55 -0500 bugfix for flag spawn, teleporter + rope
mikade [Mon, 24 Jan 2011 14:52:55 -0500] rev 4871
bugfix for flag spawn, teleporter + rope
Sat, 22 Jan 2011 22:43:54 +0100 trim net nick in frontend
sheepluva [Sat, 22 Jan 2011 22:43:54 +0100] rev 4870
trim net nick in frontend
Sat, 22 Jan 2011 22:31:05 +0100 added GetGearRaduis and minor Tracker things
Henek [Sat, 22 Jan 2011 22:31:05 +0100] rev 4869
added GetGearRaduis and minor Tracker things
Sat, 22 Jan 2011 22:39:35 +0300 merge
unc0rr [Sat, 22 Jan 2011 22:39:35 +0300] rev 4868
merge
Sat, 22 Jan 2011 19:40:57 +0100 let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva [Sat, 22 Jan 2011 19:40:57 +0100] rev 4867
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
Sat, 22 Jan 2011 22:37:12 +0300 Disallow isSpace chars at start and end of nicknames and room names
unc0rr [Sat, 22 Jan 2011 22:37:12 +0300] rev 4866
Disallow isSpace chars at start and end of nicknames and room names
Fri, 21 Jan 2011 17:07:42 -0500 *sigh*
nemo [Fri, 21 Jan 2011 17:07:42 -0500] rev 4865
*sigh*
Fri, 21 Jan 2011 11:45:31 -0500 Fix typos in tips
mikade [Fri, 21 Jan 2011 11:45:31 -0500] rev 4864
Fix typos in tips
Fri, 21 Jan 2011 11:15:13 -0500 updated italian translation
nemo [Fri, 21 Jan 2011 11:15:13 -0500] rev 4863
updated italian translation
Thu, 20 Jan 2011 21:32:39 +0300 Fix empty message resulting in corrupted packets
unc0rr [Thu, 20 Jan 2011 21:32:39 +0300] rev 4862
Fix empty message resulting in corrupted packets
Thu, 20 Jan 2011 01:49:20 +0100 (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda [Thu, 20 Jan 2011 01:49:20 +0100] rev 4861
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
Thu, 20 Jan 2011 01:27:51 +0100 ios has still a case sensitive file system
koda [Thu, 20 Jan 2011 01:27:51 +0100] rev 4860
ios has still a case sensitive file system
Wed, 19 Jan 2011 23:51:19 +0100 disable the C memory manager and keep the native pascal one
koda [Wed, 19 Jan 2011 23:51:19 +0100] rev 4859
disable the C memory manager and keep the native pascal one
Wed, 19 Jan 2011 23:02:43 +0100 new local play button graphic
koda [Wed, 19 Jan 2011 23:02:43 +0100] rev 4858
new local play button graphic
Wed, 19 Jan 2011 16:44:14 -0500 rename firepunch to shoryuken
nemo [Wed, 19 Jan 2011 16:44:14 -0500] rev 4857
rename firepunch to shoryuken
Wed, 19 Jan 2011 01:12:55 +0100 implemented ranking in ios stats pages
koda [Wed, 19 Jan 2011 01:12:55 +0100] rev 4856
implemented ranking in ios stats pages
Tue, 18 Jan 2011 23:08:47 +0100 when multiple fingers are detected, remove all widgets in order to avoid accidental commands
koda [Tue, 18 Jan 2011 23:08:47 +0100] rev 4855
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
Tue, 18 Jan 2011 22:55:58 +0100 adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
Henek [Tue, 18 Jan 2011 22:55:58 +0100] rev 4854
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
Tue, 18 Jan 2011 22:42:06 +0100 sheepluva suggested that game should pause when in weapon screen (iphone only)
koda [Tue, 18 Jan 2011 22:42:06 +0100] rev 4853
sheepluva suggested that game should pause when in weapon screen (iphone only)
Tue, 18 Jan 2011 14:28:29 +0100 Added tag 0.9.14.1-release for changeset ae71dff40ecc
koda [Tue, 18 Jan 2011 14:28:29 +0100] rev 4852
Added tag 0.9.14.1-release for changeset ae71dff40ecc
Mon, 17 Jan 2011 20:22:15 -0500 SwitchHog in scripting
nemo [Mon, 17 Jan 2011 20:22:15 -0500] rev 4851
SwitchHog in scripting
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